View unanswered posts | View active topics It is currently Thu May 15, 2025 5:07 pm



Reply to topic  [ 19 posts ] 
 A Simple Question Really... 

...Which Module Should I Add?
A third cannon (Attack +102)? 45%  45%  [ 13 ]
A second thruster (Defense +104)? 41%  41%  [ 12 ]
An initial shield (Shield +172)? 14%  14%  [ 4 ]
Total votes : 29

 A Simple Question Really... 
Author Message
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
Here are my current statistics with room for one more module:

Attack: 373
Defense: 186
Hull: 1,651
Shield: 66

Just looking for a few varying opinions, preferably with supporting arguments, for what I should use once I resume working towards acquiring the Genetarr Transmitter - Mark IIs?

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Last edited by Annabell on Mon Jul 11, 2011 10:19 pm, edited 4 times in total.



Wed Jun 29, 2011 10:26 pm
Profile WWW
User avatar

Joined: Tue Mar 22, 2011 8:11 pm
Posts: 883
Location: invading your planet
Reply with quote
a second damener is your best choice, you cant be all attack you need some defense modules,

shields arent really needed i have neer installed an actual shield module


Wed Jun 29, 2011 10:41 pm
Profile

Joined: Tue May 03, 2011 3:00 am
Posts: 332
Reply with quote
you can never have too many cannons. helps with both pvp and npc, whereas dampeners rnt really necessary. dont install shields until at least rank 150, hull is better

_________________
Image


Wed Jun 29, 2011 11:48 pm
Profile
User avatar

Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
Reply with quote
i waited till rank 300 to start with defenses. i still dont have any shields at rank 325. cannons come first. ive had 8 cannons since rank 125.

_________________
Image
Image


Thu Jun 30, 2011 1:15 am
Profile

Joined: Sun Jun 12, 2011 11:01 pm
Posts: 2072
Reply with quote
At rank 108, I have 1 cannon, 1 dampener, and 1 shield on at all times, and 4-5 cannons and 1 dampener and 1 shield on for my attack config.

_________________
Image


Thu Jun 30, 2011 1:35 am
Profile
User avatar

Joined: Fri Jan 21, 2011 5:51 am
Posts: 2371
Reply with quote
destroyer43 wrote:
At rank 108, I have 1 cannon, 1 dampener, and 1 shield on at all times, and 4-5 cannons and 1 dampener and 1 shield on for my attack config.

You shouldn't install shields at low ranks (unless you have obviation barriers). Have 5x Hull Platings instead, they are more efficient.

_________________
Image


Thu Jun 30, 2011 7:33 am
Profile WWW
User avatar

Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
Reply with quote
At your rank, if you have enough space to equip 5 cannons you may want to research your weapons tree.

_________________
ImageImageImageImage


Thu Jun 30, 2011 10:33 am
Profile WWW
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
thunderbolta wrote:
At your rank, if you have enough space to equip 5 cannons you may want to research your weapons tree.

It's on my to-do list to upgrade to Heavy Graviton Shearers, right after I finish my ongoing upgrade to Subspace Sensor - Mark IIIs for an upcoming scanning blitz.

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Thu Jun 30, 2011 5:09 pm
Profile WWW
User avatar

Joined: Sun Jan 16, 2011 5:31 pm
Posts: 956
Location: basildon uk
Reply with quote
the shield is the last thing out of those you want to put on tbh...get 5 of your best hulls on then research the next tier.
it really depends on your play style, the extra gun will help in pvp if people can see it, they may be put off of hitting you cos of a high number of guns.
the defence module means you take less damage per hit, useful in pvp and pve...just not as impressive to those that can see you.
the extra cannon will be better on a bang for buck basis...just make sure you have 5 hulls on

_________________
Image

Image
Image


Thu Jun 30, 2011 5:20 pm
Profile
User avatar

Joined: Sun May 29, 2011 8:41 pm
Posts: 2369
Location: You don't wanna know...
Reply with quote
I have heavy shearers at rank 43. I run 2 and it gives me ample power.

_________________
...Yawn... sleepy dragon.... Umm... rage!


Thu Jun 30, 2011 5:21 pm
Profile
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
328mark wrote:
...just make sure you have 5 hulls on

As you can see below, I do in fact already have five Merged Microgel Armor modules installed and plan to upgrade to Merged Nanosphere Plating as soon as I complete the next tier of sensors, then cannons, planetary shields, and finally relays, in that order.
strm avenger wrote:
I have heavy shearers at rank 43. I run 2 and it gives me ample power.

That may very well be true, but I'm willing to bet you have neglected other areas of your ship and that your standard configuration is thus far less balanced than this:
Quote:
Size Class: Light Battleship
Weapons: Heavy Phase Cannon x2, Phase Cannon x1, Dominion Cannon x3, Prototype Mech XV
Energy: Antimatter Reactor - Mark IV x3, F.A.T.H.E.R. x2, Omicron Injector
Sensors: Stryll Transponder x2, Decryption Quad-Frame, AI Supercomputer
Hull: Merged Microgel Armor x5
Shields: Harmonic Resonator
Cloaking: Zolazin Jammer x2
Defenses: Inertial Dampener - Mark III, Thrust Stabilizer

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Thu Jun 30, 2011 6:37 pm
Profile WWW
User avatar

Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
Reply with quote
Annabell wrote:
328mark wrote:
...just make sure you have 5 hulls on

As you can see below, I do in fact already have five Merged Microgel Armor modules installed and plan to upgrade to Merged Nanosphere Plating as soon as I complete the next tier of sensors, then cannons, planetary shields, and finally relays, in that order.
strm avenger wrote:
I have heavy shearers at rank 43. I run 2 and it gives me ample power.

That may very well be true, but I'm willing to bet you have neglected other areas of your ship and that your standard configuration is thus far less balanced than this:
Quote:
Size Class: Light Battleship
Weapons: Heavy Phase Cannon x2, Phase Cannon x1, Dominion Cannon x3, Prototype Mech XV
Energy: Antimatter Reactor - Mark IV x3, F.A.T.H.E.R. x2, Omicron Injector
Sensors: Stryll Transponder x2, Decryption Quad-Frame, AI Supercomputer
Hull: Merged Microgel Armor x5
Shields: Harmonic Resonator
Cloaking: Zolazin Jammer x2
Defenses: Inertial Dampener - Mark III, Thrust Stabilizer


Just a tip. To avoid confusion do not include dominion cannons in your cannon count. Put them separately.

_________________
ImageImageImageImage


Thu Jun 30, 2011 6:40 pm
Profile WWW
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
thunderbolta wrote:
Just a tip. To avoid confusion do not include dominion cannons in your cannon count. Put them separately.

But that's just silly. I assume they count towards the limit of eight cannons and thus should be included in the discussion, particularly since they have such a high attack:deck ratio for those of us in the lower ranks.

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Last edited by Annabell on Thu Jun 30, 2011 6:48 pm, edited 1 time in total.



Thu Jun 30, 2011 6:46 pm
Profile WWW
User avatar

Joined: Sun May 29, 2011 8:41 pm
Posts: 2369
Location: You don't wanna know...
Reply with quote
Annabell wrote:
thunderbolta wrote:
Just a tip. To avoid confusion do not include dominion cannons in your cannon count. Put them separately.

But that's just silly. They clearly count towards the limit of eight and thus should be included in the discussion, particularly since they have such a high attack:deck ratio for those of us in the lower ranks.


They do not. They have a separate count. You can have 8 cannons + 4 dominions.

_________________
...Yawn... sleepy dragon.... Umm... rage!


Thu Jun 30, 2011 6:47 pm
Profile
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
strm avenger wrote:
They do not. They have a separate count. You can have 8 cannons + 4 dominions.

Oh, I thought they did, but I now understand Thunderbolta's point. :oops:

Anyway, strm avenger, I'd like to hear your comments on my suspicion of the balance of your ship.

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Thu Jun 30, 2011 6:51 pm
Profile WWW
User avatar

Joined: Sat May 07, 2011 11:01 am
Posts: 5825
Location: Zolar
Reply with quote
Um. As a friend of his, I can guarantee he isn't...

_________________
ImageImageImageImage


Thu Jun 30, 2011 7:27 pm
Profile WWW
User avatar

Joined: Tue Jun 21, 2011 6:32 pm
Posts: 1543
Reply with quote
I'd get defences up - I'm pulling 210 defence from 36 space, plus a load of android helmsmen and dual-stat devices.

I'd say there's no point having tonnes of hull if you take massive hits every attack. People are far more likely to give up if they're doing 30-50 damage against someone with a weak hull than if they're dealing 100-200 damage against someone with a strong hull.

_________________
Image ImageImageImageImageImageImageImageImage


Thu Jun 30, 2011 7:34 pm
Profile
User avatar

Joined: Thu May 26, 2011 4:45 am
Posts: 1338
Reply with quote
Guns are the most helpful for killing NPC's and invading, although at your level it's still cost-effective to swap them in and out as needed. Load up big energy reactors and then just move atk/def items around as needed. Hull is more valuable than shields since repairing is so cheap at your stage of things.

_________________
Image


Fri Jul 01, 2011 12:28 am
Profile
User avatar

Joined: Sun May 29, 2011 7:33 pm
Posts: 1988
Location: Aboard Blackwood Hall
Reply with quote
spyder wrote:
I'd get defences up - I'm pulling 210 defence from 36 space, plus a load of android helmsmen and dual-stat devices.

I'd say there's no point having tonnes of hull if you take massive hits every attack. People are far more likely to give up if they're doing 30-50 damage against someone with a weak hull than if they're dealing 100-200 damage against someone with a strong hull.

I wish we had The Dark Ring alerted sometime in our Legion, but we haven't yet. Anyway, I'm leaning towards a second thruster, but thought I'd see what others suggested.

Toastar wrote:
Guns are the most helpful for killing NPC's and invading, although at your level it's still cost-effective to swap them in and out as needed. Load up big energy reactors and then just move atk/def items around as needed. Hull is more valuable than shields since repairing is so cheap at your stage of things.

I've got three Antimatter Reactor - Mark IV modules and five Merged Nanosphere Plating modules installed already. I'm working on Singularity Control at the moment and once The Kronyn Exodus ends I'll get back to working on completing Thoughts Revealed as well.

_________________
DixieLandDelight: Lord SoulPlay's Padawan & Warden of the Chesterton Royal Asylum

Image
Image


Mon Jul 11, 2011 10:27 pm
Profile WWW
Display posts from previous:  Sort by  
Reply to topic   [ 19 posts ] 

Who is online

Users browsing this forum: No registered users and 146 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.