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Cloesdaddy
Joined: Sun May 02, 2010 12:01 am Posts: 203
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i'm gonna go and probe the hell out of coth and learn all of his stats and post them here.. then i'll raid to steal my coth points so he will ally me muahahaha
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Sat Jun 12, 2010 8:16 am |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Cloesdaddy wrote: i'm gonna go and probe the hell out of coth and learn all of his stats and post them here.. then i'll raid to steal my coth points so he will ally me muahahaha -200 CP
_________________ Your right to an opinion does not mean your opinion is right.
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Sat Jun 12, 2010 8:23 am |
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Cloesdaddy
Joined: Sun May 02, 2010 12:01 am Posts: 203
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i will raid you and get 500 CP so i'll be in the positive SOON!!!!
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Sat Jun 12, 2010 8:24 am |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Cloesdaddy wrote: i will raid you and get 500 CP so i'll be in the positive SOON!!!! CPs are not in my cargo bay, they are only in my brain, -999899.9 CP
_________________ Your right to an opinion does not mean your opinion is right.
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Sat Jun 12, 2010 8:26 am |
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Cloesdaddy
Joined: Sun May 02, 2010 12:01 am Posts: 203
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Neural scanner... my kung fu is stronger then the jedi
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Sat Jun 12, 2010 8:52 am |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Cloesdaddy wrote: Neural scanner... my kung fu is stronger then the jedi OH-58 Kiowa>Kung Fu
_________________ Your right to an opinion does not mean your opinion is right.
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Sat Jun 12, 2010 9:15 am |
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Cloesdaddy
Joined: Sun May 02, 2010 12:01 am Posts: 203
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i do kung fu.. i don't read chinese
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Sat Jun 12, 2010 9:18 am |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Cloesdaddy wrote: i do kung fu.. i don't read chinese Its a gunship
_________________ Your right to an opinion does not mean your opinion is right.
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Sat Jun 12, 2010 9:25 am |
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Cloesdaddy
Joined: Sun May 02, 2010 12:01 am Posts: 203
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is it a Chinese gunship because i still don't know lol
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Sat Jun 12, 2010 8:09 pm |
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Cothordin
Joined: Sun Feb 14, 2010 4:49 am Posts: 2606 Location: Cowland
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Cloesdaddy wrote: is it a Chinese gunship because i still don't know lol Its an american gunship mainly used during the vietnam war, was so small it barly showed up on radar but had a hell of alot of fire power
_________________ Your right to an opinion does not mean your opinion is right.
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Sat Jun 12, 2010 9:49 pm |
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dndguru
Joined: Fri Jun 04, 2010 4:49 am Posts: 4
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webguydan wrote: Some ideas for additional bonuses/rewards from battle have been proposed in the suggestions area. What would you like to see? Suggestion... What if our combat reputation counted for more? The higher your rep the less the trade cost (out of fear/respect)? Recommend small bonuses...perhapse 3% increments. Perhaps the more feared you are the more information you can Hack, or the more goods you can steal in a raid. Also, new missions...possibly PVP missions w/ opportunities for special rewards (bounties)? Also, maybe the ability for other persons to place a bounty on the head of an opponent...those that disable said opponent can then collect the reward? This would make the pvp action more interesting for sure. Another crazy idea...how about the ability to challenge people to a duel...set a time, expend a fair amount of energy...if the dont respond to the challenge they loose reputation if they do...the two meet online at the same time to "duel". This could allow some extra combat options...evasive vs. offensive. Scanning vs. cloaking...channelling a larger amont of energy to weapons or shields (costs extra energy of course...and has chance for an overload depending on the amount overcharged by...) Hmmm...what do you think. I can put more thought into it if you like...
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Wed Jun 16, 2010 12:51 am |
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dndguru
Joined: Fri Jun 04, 2010 4:49 am Posts: 4
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webguydan wrote: Sounds good. I think there can be a "base xp awarded" anytime you attack (rather than just winning). plus the following bonuses:
* xp Bonus if your ship "won" (did more damage than the ship did to you) * xp Bonus if your ship "won" and the target ship was higher level * Big xp bonus if you disable the target ship (regardless of damage) based on level
When I introduce the medals feature, there will be other types of awards based on a variety of battle factors. I just wanted to say that these were all great ideas...and have been implimented very well, this game IS truely my favorite on Facebook... but I think that in order for it to contuniue to grow and be viable it needs to continue to evolve its greatness into awsomeness...it certainly has the potential, and I'd love to help with the ideas, and game mechanics if my assistance might be needed.
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Wed Jun 16, 2010 12:57 am |
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Felix Guardian
Joined: Sun May 02, 2010 3:50 am Posts: 49
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webguydan wrote: Sounds good. I think there can be a "base xp awarded" anytime you attack (rather than just winning). plus the following bonuses:
* xp Bonus if your ship "won" (did more damage than the ship did to you) * xp Bonus if your ship "won" and the target ship was higher level * Big xp bonus if you disable the target ship (regardless of damage) based on level
When I introduce the medals feature, there will be other types of awards based on a variety of battle factors. What about rewards for the non-fleeters. For those people that just mine and trade? Not everyone wants to be a pirate 
_________________Du mußt Amboß oder Hammer sein - You must be Anvil or Hammer  
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Sun Jun 27, 2010 12:08 am |
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Barracuda
Joined: Mon Apr 12, 2010 4:13 pm Posts: 622
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Felix Guardian wrote: What about rewards for the non-fleeters. For those people that just mine and trade? Not everyone wants to be a pirate Agreed, non-combatants should not be left out.
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Sun Jun 27, 2010 12:33 am |
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Robert
Joined: Fri May 07, 2010 12:43 am Posts: 1122
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I am now rank 57 and am updating all stats Race/proffesion Vygoid Physicists Size: Cruiser, 251/260 Attack: 83 Defense: 90 Scan: 158 Cloak: 147 Rep: Balanced Cargo: 70 Upkeep: 64.6K Battles: 177 Player Kills: 5 Deaths from Players: 5 Non Player Kills: 1 Planets found: 56 Planets Occupied: 10 Planets Captured: still zero Missions completed: 221 Scans Performed: 245 Succesful Hacks: 9 Succesful Raids: 2 Mining: 144/hr Artifact: 160/hr Research: 408/hr
_________________Headless wrote: The ship ran out of gas, a group of Inergons got into the Romulan Ale, and there are Space Herpes everywhere. Help, I need allies!
viewtopic.php?f=7&t=9503 The 1.8 Adventure Update thread
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Fri Jul 09, 2010 2:28 am |
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WildGhost
Joined: Sat Jul 24, 2010 1:36 am Posts: 13
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At rank 76 Size Class: Battleship Space: 402 / 402 Attack: 419 Defense: 183 Scan: 7 Cloak: 271 Cargo: 6 / 90 Energy:374 (no relays) Hull:305 Shields:358 Upkeep: 1.3M Sillixx: Shipsize +10% Explorer: Scan +20%
Battles 1279 (Seasoned) Player Kills 20 Deaths from Players 25 Non-Player Kills 60 Planets Found 43 Planets Occupied 17 Planets Captured 3 Missions Completed 213 Scans Performed 44 Successful Hacks 5 Successful Raids 2
Minerals:210 an hour Artifacts:176 an hour Research:594 an hour
Last edited by WildGhost on Mon Aug 16, 2010 2:51 am, edited 2 times in total.
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Sat Jul 24, 2010 1:43 am |
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james.taysom
Joined: Wed May 05, 2010 7:19 am Posts: 5
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Size Class: Light Battleship Space: 360 / 370 Attack: 386 Defense: 334 Scan: 6 Cloak: 100 Cargo: 40.21 / 180 Upkeep: 1.5M
Battles 1224 Player Kills 9 Deaths from Players 29 Non-Player Kills 63 Planets Found 106 Planets Occupied 19 Planets Captured 11 Missions Completed 315 Scans Performed 176 Successful Hacks 24 Successful Raids 4
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Sat Jul 24, 2010 3:02 am |
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Nocifer Deathblade
Joined: Mon May 03, 2010 5:48 am Posts: 1945
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Heh. Why not..
Rank: 160 (unbuffed stats below) Size Class: Galaxy Destroyer Space: 1430 / 1442 Attack: 2122 Defense: 1476 Scan: 1746 Cloak: 1044 Cargo: 422.74 / 830 Upkeep: 25.8M Konqul: Attack +20% Spy: Cloak +20% Energy: 639 (without relays and I'm currently researching zero-point energy) Hull: 2330 Shield: 517
Ship Stat: Battles 9317 Player Kills 659 Deaths from Players 34 Non-Player Kills 799 Planets Found 207 Planets Occupied 41 Planets Captured 14 Missions Completed 508 Scans Performed 806 Successful Hacks 969 Successful Raids 64
Resource Production (I specialize in battle tech but will need to focus on planetary structure soon. I still have +5 structures, pfft) Mining: 881 units/hour Artifact: 1899 points/hour Research: 2341 research/hour
_________________Nocifer Deathblade, Founder and Leader of the Dysonians
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Wed Jul 28, 2010 12:27 am |
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LT Smash
Joined: Tue Jul 27, 2010 3:41 am Posts: 54
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Rank 12 Human Raider Legion Size: 1 Combat Reputation: Balanced Size Class Light Frigate Weapons Light Mass Driver x4 Energy Power Conduit Sensors Proximity Sensor - Mark II Hull Titanium Plating Shields Light Magnetic Deflector Cloaking Proximity Jammer - Mark II Defenses none Battles 144 Player Kills 6 Deaths from Players 1 Non-Player Kills 1 Planets Found 6 Planets Occupied 4 Planets Captured 0 Missions Completed 23 Scans Performed 24 Successful Hacks 1 Successful Raids 2
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Thu Jul 29, 2010 4:34 am |
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