sneaking another shiplog showdown update before the elios seasonal starts:
if anyone is still tracking the total number of decks to install every ship mod in the game, please advise as to the top number. i still have 10k dummied in, but before the next update, i may just go ahead and set up another spreadsheet tab to figure out the tally.
still around 800 ranks until i can return to full SSB status. Bollweevil is taking around 12 minutes to disable me now.
![Image](https://i.imgur.com/dQdr66E.png)
still managing to maintain PvP kills per rank around 12 .. but that will get harder going forward as i can only badge down to r1671 now, and the ships that i can see are generally toughening up over time.
![Image](https://i.imgur.com/beCMoHl.png)
getting close to surpassing icky and Keithor in tacos per rank, but Peticks is still leading in that category for now. still 300 ranks until i can 1.shot rogue tech collectors - once i get there, i should be able to move NPCs per rank over the 500 mark.
![Image](https://i.imgur.com/yICw4Ux.png)
still adding around 50 engineers per rankup to ensure that i will be able to auto.rank the purger mission for the forseeable future. Peticks is again holding a lead in crew per rank .. but that will likely be beat by the end of the year.
![Image](https://i.imgur.com/xysJRtm.png)
I Choose You still has a commanding lead in aph per rank .. but likely caps out production in an hour or two .. so i don't envy his sleep schedule. if i hadn't started abandoning planets last year, i might have been able to catch up by now, but i already cap arti production in 5.5 hours, so adding more production doesn't mean much when i lose 2 or 3 hours of production due to sleeping a healthy amount.
![Image](https://i.imgur.com/goNWz1C.png)
adding a few more storage planets has dropped the arti %production a bit, while boosting research %production. however, artifact per planet (includes all planets) is staying above 1000 now.
![Image](https://i.imgur.com/ZsGyeN0.png)
running full elios radiant attractor buffs now that elios is nigh .. so that is maintaining me above 550k arti per hour. i have run into the buff cap on my top rift occasionally .. so i sometimes put the lesser buffs onto my 2d rift just to ensure that they don't get wasted. but what's a few thousand aph one way or the other lol.
![Image](https://i.imgur.com/qMelG0q.png)
comparing with last summer (before 7.year prismatic upgrades):
rank: 2230 to 2780 .. +550 ranks
planets occupied: 497 to 524 .. +27 planets
dedicated storage planets: 42 to 58 .. +16 storage planets
interim planets / futbawls: 3 to 0
time to cap research: 3.95H to 3.14H
dedicated mining planets: 53 to 64 .. +11 mining planets
mining production: 200736 to 344912 .. +144176 mining per hour OR 13107 per additional planet
average mining production per mining planet: 3787.5 to 5389.3 .. +1601.8
time to cap mining: 7.42H to 5.37H
dedicated arti planets: 399 to 402 .. +3 planets
arti production: 350102 to 557136 .. +207034 arti per hour OR 69011 per additional planet
average arti production per arti planet: 877.4 to 1385.9 .. +508.5
time to cap arti: 6.02H to 5.16H
current roster by planet type and size:
![Image](https://i.imgur.com/gBIgVc2.png)
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![Image](https://i.imgur.com/kWRzIOW.png)