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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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Konqul Excavator Level 15 Light Quantum Devastator (Attack 203 (would be higher...dont have space to add better attack mods) Motion Compensator - Mark II (Defense 38 (again would be higher but not enough decks) Ablative Whipple Plating (Hull 125) Proximity Jammer - Mark II (Cloak 5) Kill/Death Ratio 35/6 Mining 48/hour Artifact 50k/day (Base) Research 70/hour Crew: 98 Engineers 19 T.O.'s 8 Helm's 14 Scientists 80 Decks Research: Quantum Disassembly Quantum Capacitors Phase Fields EM Absorbant Materials Microgels Inertial Cancelation Subspace Sensors Deep Extraction Advanced Logistics Planets: One Large Rich mining One VL Rich research I'm going to be PvPing Any other stats needed?
Last edited by HighwayGirl on Tue May 14, 2013 10:56 am, edited 2 times in total.
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Tue May 14, 2013 12:10 am |
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Devastation
Joined: Tue Dec 06, 2011 3:17 pm Posts: 3632 Location: Gone.
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Personally, I'd stop ranking and get your research up. Artifacts from the base will also help your ship grow stronger.
As for the information supplied, it's not really enough. You should look to include crew, hourly productions, hull, shields, energy, attack, defense, cloak, scan, decks, which modules you have researched, what your planets are generally like, where you hope to head with the game (missions/PvP/NPC).
Kills, deaths, scans performed, etc (everything on the page where you can see these) should be included too, but I'd say those are purely optional for an analysis of your ship - they're not as important and not required.
_________________ Devastation - Rank 1209 - Proud Officer of Imperium of Namalak
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Tue May 14, 2013 12:19 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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if you want to see how you compare against 10 pilots: ship log showdown. figure out which of those flight paths look interesting to you and then more focused advice can be provided. also, see Sparky's compilation of previous how am i doing topics for other ideas.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
Last edited by senatorhung on Fri May 17, 2013 6:51 am, edited 1 time in total.
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Tue May 14, 2013 1:47 am |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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updated
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Wed May 15, 2013 10:24 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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HighwayGirl wrote: updated if you want to set up a ship log, it is wiser to add updates in subsequent posts so people can track your progress and offer guidance as to what areas you are doing well in and which ones you need improvement. also raw data means nothing unless you let people know what kind of playstyle you are aiming for.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Wed May 15, 2013 2:10 pm |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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HighwayGirl wrote: Konqul Excavator Level 15 Light Quantum Devastator (Attack 203 (would be higher...dont have space to add better attack mods) Motion Compensator - Mark II (Defense 38 (again would be higher but not enough decks) Ablative Whipple Plating (Hull 125) Proximity Jammer - Mark II (Cloak 5) Kill/Death Ratio 35/6 Mining 48/hour Artifact 50k/day (Base) Research 70/hour Crew: 98 Engineers 19 T.O.'s 8 Helm's 14 Scientists 80 Decks Research: Quantum Disassembly Quantum Capacitors Phase Fields EM Absorbant Materials Microgels Inertial Cancelation Subspace Sensors Deep Extraction Advanced Logistics Planets: One Large Rich mining One VL Rich research I'm going to be PvPing Any other stats needed?
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Wed May 15, 2013 7:54 pm |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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PVPing ... death from players ... I trip more omicron traps than anything. I barely get disabled by players. The Armory has helped since then.
Size Class Light Frigate Weapons Dominion Cannon x4 Energy none Sensors none Hull Merged Microgel Armor, Protean Armory Shields none Cloaking none Defenses none
Battles 2485 (Veteran) Player Kills 197 Deaths from Players 27 Non-Player Kills 25 Planets Found 49 Planets Occupied 11 Planets Captured 0 Missions Completed 6 Scans Performed 104 Successful Hacks 36 Successful Raids 144
Size Class: Light Frigate Space: 59 / 60 Attack: 379 Defense: 145 Human: Xp +10% Spy: Cloak +20%
_________________Request Your Banners Here Message Posted on your Comm: Can you please stop disabling me. It's costing me too much to repair
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Wed May 15, 2013 8:33 pm |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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Yeah omericons have been my only deaths
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Wed May 15, 2013 11:23 pm |
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Darky
Joined: Sun Mar 10, 2013 3:57 pm Posts: 379 Location: Shouldn't matter to you, I know where you are.
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You're really going to ask a rank 15 to compare herself with 10 extremely powerful rank 500+ ships? 
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Thu May 16, 2013 12:22 am |
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DariousTheDark
Joined: Mon Aug 09, 2010 2:43 pm Posts: 1978 Location: Pirate Space
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I'm only rank 43, sorry if I forgot to mention that.
_________________Request Your Banners Here Message Posted on your Comm: Can you please stop disabling me. It's costing me too much to repair
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Thu May 16, 2013 12:30 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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Darky wrote: You're really going to ask a rank 15 to compare herself with 10 extremely powerful rank 500+ ships?  those ships go from rank 0 to 1200, so yeah, i would expect her to figure out which of the paths outlined would suit her the best.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Thu May 16, 2013 2:32 am |
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Darky
Joined: Sun Mar 10, 2013 3:57 pm Posts: 379 Location: Shouldn't matter to you, I know where you are.
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senatorhung wrote: Darky wrote: You're really going to ask a rank 15 to compare herself with 10 extremely powerful rank 500+ ships?  those ships go from rank 0 to 1200, so yeah, i would expect her to figure out which of the paths outlined would suit her the best. Only Levrosh and Crazor out of those 10 players on the list have their stats recorded starting from 0, that chart says nothing about how to improve your ship, or what strategies to use, or any advice at all. That's basically just saying "Um yeah.. Feel free to compare yourself to 10 highly experienced, long time elite, extremely powerful players, just to let the thought sink in that your ship actually sucks. I've got nothing for you but these charts, k thnx bye lol." Basically what I'm trying to say is give the OP some feedback on how to improve as oppose to just tossing that chart around, I've seen you post the link to that chart on at least a couple other "how's my ship doing?" thread and hate to break it to you but it's not helping anyone. As you said earlier; raw data means nothing.
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Fri May 17, 2013 3:31 am |
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Darky
Joined: Sun Mar 10, 2013 3:57 pm Posts: 379 Location: Shouldn't matter to you, I know where you are.
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Anyhow sorry about that, I would say if you're PVPing, that I would drop your motion compensator MK III and that proximity jammer mkII, and use that 35 decks for either some extra hull; as your hull as it is is aweful low (and defense mods take up a lot of space, I would ignore them until much later with the exception of BM50s and Dark Ring Thrusters).
If your looking for some cloaking I would suggest completing the glavis incident mission for those two zolazin jammers, 20 decks for 90 cloak is a good deal early on. as well try to get a raid whenever you disable someone so you can work toward getting those protean armouries, 200 hull for 8 decks makes them among the most efficient hull modules in the game.
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Fri May 17, 2013 3:44 am |
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senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
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Darky wrote: senatorhung wrote: Darky wrote: You're really going to ask a rank 15 to compare herself with 10 extremely powerful rank 500+ ships?  those ships go from rank 0 to 1200, so yeah, i would expect her to figure out which of the paths outlined would suit her the best. Only Levrosh and Crazor out of those 10 players on the list have their stats recorded starting from 0, that chart says nothing about how to improve your ship, or what strategies to use, or any advice at all. That's basically just saying "Um yeah.. Feel free to compare yourself to 10 highly experienced, long time elite, extremely powerful players, just to let the thought sink in that your ship actually sucks. I've got nothing for you but these charts, k thnx bye lol." Basically what I'm trying to say is give the OP some feedback on how to improve as oppose to just tossing that chart around, I've seen you post the link to that chart on at least a couple other "how's my ship doing?" thread and hate to break it to you but it's not helping anyone. As you said earlier; raw data means nothing. see, that's the difference between us ... you assume people are stupid while i assume that they are smart. the point of the charts is NOT so that she can compare her current stats against the stats of those on the charts, but to figure out WHICH model or combinations of models might be of interest. once the OP indicates that, then more focused advice can be provided. from the charts, the ones who pvp more will have a lower npc to pvp ratio. from those, she can decide at what rank certain objectives should be met. once she has set those goals, then she can ask how to get there from where she is at.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
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Fri May 17, 2013 6:58 am |
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swinephil
Joined: Sun Aug 26, 2012 7:06 am Posts: 510 Location: New Zealand
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Behave you two!!
Back to topic, I think it's a little too early to say how well you are doing, but you are obviously in a reasonable legion to be getting 50K arti per day, so they should be able to give you some good advice. The general rule is to get your red badges as early as possible, so that means attacking other ships. To do that get the best attack and hull you can. Don't add too many decks at this stage, use your rank points for tactical officers and engineers. If your legion is helpful, get them to alert decent research planets for you, minimum size of massive gas, rich research if possible. Most of all, have fun!! Try everything and find out what you enjoy most in the game, PVP, NPC, stealing planet, base battles, missions, etc, and tailor your ship to that. Enjoy
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Fri May 17, 2013 9:24 am |
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elerian
Joined: Tue Oct 25, 2011 3:25 am Posts: 2360 Location: New York
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swinephil wrote: Behave you two!!
Back to topic, I think it's a little too early to say how well you are doing, but you are obviously in a reasonable legion to be getting 50K arti per day, so they should be able to give you some good advice. The general rule is to get your red badges as early as possible, so that means attacking other ships. To do that get the best attack and hull you can. Don't add too many decks at this stage, use your rank points for tactical officers and engineers. If your legion is helpful, get them to alert decent research planets for you, minimum size of massive gas, rich research if possible. Most of all, have fun!! Try everything and find out what you enjoy most in the game, PVP, NPC, stealing planet, base battles, missions, etc, and tailor your ship to that. Enjoy The last sentence is the best advice you'll get on the forums. There are good experienced players here who can give you any answer you need, but if you make a 'how's mmath ship' thread it will be assumend you are interested in pvp, if you have a playstyle let us know so we can better help you. If you have a goal be up front with that we can set you in the right direction in attaining that goal, i remember when i first started i wanted to do everything and be a jack of all trades, i was told my ship would suck and that it was a dumb idea. ........that person wont return my calls anymore keep your goal in mind, and you'll do fine
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Sat May 18, 2013 5:00 pm |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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Update: Rank 23-Konqul Excavator Combat Stats: Battles 782 (Adept) Player Kills 106 Deaths from Players 17 Non-Player Kills 6 Planets Found 49 Planets Occupied 3 Planets Captured 0 Missions Completed 0 Scans Performed 167 Successful Hacks 47 Successful Raids 28 Ship Attributes: 135 Decks 350 Cargo 114 Engineers 79 Tactical Officers 23 Helmsmen 58 Scientists Attack: 286 Quantum Devastator Defense: 117 Spacial Thrusters - Mark II Scan: 1 None Cloak: 16 EM Absorbant Panels - Mark II/Proximity Jammer Hull: 460 Shield: 85 Research: Micro Singularities Wave Conduits Phase Fields EM Absorbant Materials Microgels Inertial Cancelation Subspace Sensors Global Meshing Production: Mineral 72/hr Artifacts 91/hr + 40k from base Research 130/hr + 3k from base My ship is a PvP build
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Sat Jun 01, 2013 12:49 pm |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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Update: Rank 27 Konqul Excavator Combat Reputation: Menacing Battles 1060 (Seasoned) Player Kills 123 Deaths from Players 24 Non-Player Kills 11 Planets Found 70 Planets Occupied 3 Planets Captured 0 Missions Completed 0 Scans Performed 197 Successful Hacks 49 Successful Raids 40 Size Class Heavy Frigate Weapons Quantum Devastator Energy offline Sensors none Hull Nanosphere Plating x2, Hardened Durtanium Plating Shields none Cloaking EM Absorbant Panels - Mark II x2 Defenses Spacial Thrusters - Mark III Space: 151 / 152 Attack: 384 Defense: 151 Scan: 1 Cloak: 26 Cargo: 506 / 660 Upkeep: 942.5K Decks 152 Cargo 660 Engineers 116 Tact Officers 161 Helms 47 Scientists 78 116 Energy 750 Hull 115 Shield Mineral 24 Artifacts 91 Research 150
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Wed Oct 16, 2013 10:18 pm |
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Namekian
Joined: Fri Sep 13, 2013 7:02 pm Posts: 278 Location: Earth
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HighwayGirl wrote: Update: Rank 27 Konqul Excavator Good Combat Reputation: Menacing Excellent Battles 1060 (Seasoned) Good Player Kills 123 Good Deaths from Players 24 Ouch, research better cloaking modules to avoid being disabled Non-Player Kills 11 Meh Planets Found 70 Good Planets Occupied 3 Slots open, get more planets to improve production Planets Captured 0 Not important at this time Missions Completed 0 May I recommend completing the 'The Glaviz Incident' this will give you good cloaking modules Scans Performed 197 Good Successful Hacks 49 Hack more ships more better cloaking modules Successful Raids 40 Good Size Class Heavy Frigate Okay Weapons Quantum Devastator Good Energy offline Relays? Sensors none Good Hull Nanosphere Plating x2, Hardened Durtanium Plating All Nanosphere Shields none No shields well done Cloaking EM Absorbant Panels - Mark II x2 Research better modules as these are out of date Defenses Spacial Thrusters - Mark III Scrap this and add more hull Space: 151 / 152 Good Attack: 384 Good Defense: 151 Not bad Scan: 1 Needs to be a lot higher Cloak: 26 Needs to be a lot higher Cargo: 506 / 660 Good Upkeep: 942.5K Okay Decks 152 Okay Cargo 660 Great Engineers 116 Not bad Tact Officers 161 Good Helms 47 Get these higher Scientists 78 Good 116 Energy Low, get to 200 at least 750 Hull Good 115 Shield Good Mineral 24 Don't bother with minerals ask help for credits Artifacts 91 Not too bad Research 150 This needs to be a lot higher, get it to 300 and that will be okay for now
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Mon Oct 28, 2013 4:52 pm |
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HighwayGirl
Joined: Mon Apr 22, 2013 8:34 pm Posts: 21
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Update: Rank 33 Konqul Excavator Battles 1651 (Seasoned) Player Kills 174 Deaths from Players 36 Non-Player Kills 12 Planets Found 70 Planets Occupied 9 Planets Captured 3 Missions Completed 0 Scans Performed 197 Successful Hacks 54 Successful Raids 81 Size Class Heavy Frigate Weapons Quantum Devastator, Crimson Auto-Laser Energy offline Sensors none Hull Nanosphere Plating x3 Shields none Cloaking EM Absorbant Panels - Mark II Defenses Spacial Thrusters - Mark III Space: 151 / 152 Attack: 484 Defense: 157 Scan: 226(Used artifacts) Cloak: 13 Cargo: 724 / 690 Upkeep: 975K 690 Cargo 136 Engineers 219 Tactical Officers 53 Helmsmen 86 Scientists Still PvP-ing, using a Smaller Ship for now
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Mon Oct 28, 2013 7:59 pm |
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