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 What missions are best for raising attack/def (modules) 
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Joined: Sat Feb 05, 2011 10:23 pm
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Sun Apr 07, 2013 9:44 pm
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Joined: Mon Apr 09, 2012 5:13 pm
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Location: Somewhere trying to find a way to increase the use of Time Manipulators.
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Voliir Chain

7th mission out of 8 total mission
The Biofleet Evacuation
41,250 Total Energy needed
750 Dark Pyramids needed
86,250 Total EXP gained
15 Voliir Bio-Stabilizers
2.09 XP/Energy
15 Voliir Overseer Faced (NPC)

Permanently upgrades a standard defense module (thruster/dampener) on your ship at random, increasing its defense bonus by 10% and its value/upkeep by 10% up to a maximum bonus of 100% per module.
Note: There is NO CHECK to stop you from wasting this artifact.

Recommended to use it on the best researched thruster,
Trans-Entropy Drive - Mark III Defense + 1640, Upkeep: 1B / day
Trans-Entropy Drive - Mark III Defense +1230, Upkeep: 750M / day

Foundry of War (Legion Mission)

Task 2: Gather War Data
Our enemies continue to build defenses against even our best weapons. Assign some of your team to engage our enemy and gather data on their current capabilities.

Task Type: PVP Mission
Requires: Place a Mark of War on an enemy ship, 250 energy per placement (20 rounds)
Rewards: Rewards: 1 Havoc Coil (on completion)
Note 1: To place a Mark of War, you must disable an enemy ship, and mark it within 30 minutes and they couldn't have been killed by you 3x in the last 24 hours. Total energy cost is 5k energy + amount of energy to disable 20 ships.

Havoc Coil
Cost in Energy to Use: 500
Cost in Upkeep per day: 20% increase
Artifact Effects: Permanently updates a standard weapon module on your ship at random, increasing its attack bonus by 20% up to a maximum bonus of 100% per module
Artifact Limits: 5 uses per standard weapon module

it doesn't hurt to use the wiki every now and then...

http://galaxylegion.com/wiki/index.php/Havoc_Coil
http://galaxylegion.com/wiki/index.php/ ... Rank_80.29
http://galaxylegion.com/wiki/index.php/ ... r_War_Data

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Mon Apr 08, 2013 9:42 pm
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Joined: Sun Jan 13, 2013 8:04 pm
Posts: 1063
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ARustyTinCan wrote:
Voliir Chain

7th mission out of 8 total mission
The Biofleet Evacuation
41,250 Total Energy needed
750 Dark Pyramids needed
86,250 Total EXP gained
15 Voliir Bio-Stabilizers
2.09 XP/Energy
15 Voliir Overseer Faced (NPC)


I am actually on this mission chain atm. Bit of a pain in the rear, but one step closer to that sweet Sehrin. :D

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Mon Apr 08, 2013 10:27 pm
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