BinaryMan wrote:
damage per shot = tanh( attack * 1.1(average) / (5 * npcdefense) ) * 2.5 * npcrank
If your attack is less than about 2x the npc's defense, tanh() is about linear, so if your attack = npcdefense, you do about 20% of damage cap, or half its rank per shot. If you have 2x it's defense, you do about its rank in damage per shot.
Against players, it will be usually 0.5 * decks not 2.5 * rank, although you can only know roughly their deck count.
Thanks a lot