Author |
Message |
thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
|
This table is based on a new colony totally dedicated to production with +4 buildings. I used large/rich as the base mark, and figures around that are in yellow. Above are in green and below are in red. It only goes up to mega rich, as it is unlikely you will be taking anything higher than this, although not impossible. Based on this, any planet producing less than 72 with +4 is not worth defending. 
|
Sun Aug 21, 2011 3:28 pm |
|
 |
Remainder
Joined: Thu Dec 16, 2010 11:11 am Posts: 556
|
That's really useful. Thanks. 
_________________  Rank 550+ officer. 31K+ NPC Kills. 270K+ battles. 1 very sore finger. Cool Text - Create Your Own Logo
|
Sun Aug 21, 2011 9:32 pm |
|
 |
destroyer43
Joined: Sun Jun 12, 2011 11:01 pm Posts: 2072
|
nice table, good work.
_________________
|
Sun Aug 21, 2011 9:56 pm |
|
 |
Y2KJMan
Joined: Wed Sep 08, 2010 2:17 am Posts: 298
|
I know its probably alot of work. Can you do these tables for structures +8 and above please?
_________________
|
Sun Aug 21, 2011 11:03 pm |
|
 |
TheSpartan
Joined: Fri May 06, 2011 3:18 am Posts: 1012
|
if I'm reading this all right then only 6 of these planets are "worth defending"...and while I agree with that theory for everything very massive and smaller, I would have to disagree in the fact that ANY colossal and mega Colossal planets; they normally take a LOT to create and never appear naturally(except in a dyson). They should always be defended because of their size.
_________________ Galactic Alliance
|
Sun Aug 21, 2011 11:04 pm |
|
 |
DelTako
Joined: Sat Jun 12, 2010 12:50 am Posts: 49
|
are you factoring in basic plantetary artifacts as well? we should assume every planet has 2(phase cutter, spy uplink, space elevator) 2(combination of processing, refining, and research) and 1 warp gate, so essintially every planet+5 production -5 space. and yea your other stats on your planet do matter, but i do like the chart  . maybe some other non-lazy mathy guy can make the 8-10-12 chart for the higher level players 
|
Mon Aug 22, 2011 2:33 pm |
|
 |
DelTako
Joined: Sat Jun 12, 2010 12:50 am Posts: 49
|
TheSpartan wrote: if I'm reading this all right then only 6 of these planets are "worth defending"...and while I agree with that theory for everything very massive and smaller, I would have to disagree in the fact that ANY colossal and mega Colossal planets; they normally take a LOT to create and never appear naturally(except in a dyson). They should always be defended because of their size. No you arent reading it right, anything yellow or green is worth defending, yellow is just the "minimum defendable planets" everything green is in the HELL YEA DEFEND IT category
|
Mon Aug 22, 2011 2:36 pm |
|
 |
Lone.Lycan
Joined: Wed Nov 10, 2010 2:44 am Posts: 3751
|
it really depends on how low someone's standards are
__________________________ 
Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

|
Mon Aug 22, 2011 2:44 pm |
|
 |
thunderbolta
Joined: Sat May 07, 2011 11:01 am Posts: 5825 Location: Zolar
|

Y2KJMan wrote: I know its probably alot of work. Can you do these tables for structures +8 and above please? It's basically intended as a colonization guide. I chose +4 because most people have them. DelTako wrote: are you factoring in basic plantetary artifacts as well? we should assume every planet has 2(phase cutter, spy uplink, space elevator) 2(combination of processing, refining, and research) and 1 warp gate, so essintially every planet+5 production -5 space. No, as it was intended to be a base minimum. TheSpartan wrote: if I'm reading this all right then only 6 of these planets are "worth defending"...and while I agree with that theory for everything very massive and smaller, I would have to disagree in the fact that ANY colossal and mega Colossal planets; they normally take a LOT to create and never appear naturally(except in a dyson). They should always be defended because of their size. Totally agree. Generally speaking you wont find a colossal/mega colossal less than rich, so it doesn't matter too much. Lone.Lycan wrote: it really depends on how low someone's standards are From what I've heard, the generally accepted standard is large/rich, which came out at 36, and so 35-37 are marked in yellow.
|
Mon Aug 22, 2011 5:18 pm |
|
 |
Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
|
Some of it depends on the resource, too. I'm less picky about artifact planets than others. Also depends on what you're planning to do with the world. If you're going to buff it (Lab Pods, Toxic Purifiers, Race abilities), all that matters is size. Find the biggest toxic you can and load it up to 16X - where you started from, resources-wise, is almost irrelevant.
_________________
|
Mon Aug 22, 2011 11:29 pm |
|
 |
blakespon
Joined: Wed Dec 08, 2010 10:30 pm Posts: 1441 Location: chilling inside of the epic Odyssey eating cookies
|
i want a tiny X48 mega rich dyson! lol
_________________ join delta surfers! we have cookies thanks xzien and thunderbolta for the banners! 
|
Tue Aug 23, 2011 3:13 am |
|
 |
Toastar
Joined: Thu May 26, 2011 4:45 am Posts: 1338
|
blakespon wrote: i want a tiny X48 mega rich dyson! lol Yeah, someone built a sphere to capture the energy of a McDonald's heat lamp 
_________________
|
Tue Aug 23, 2011 4:02 am |
|
 |
GodKing
Joined: Wed Jul 06, 2011 12:38 am Posts: 112
|
nice contribution you rock thunderbolta
_________________ 
|
Tue Aug 23, 2011 6:52 am |
|
 |
|