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 Warp Fleet Temporal Rift recruiting (lvl 6 base) 
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Joined: Tue Nov 15, 2011 1:23 am
Posts: 43
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Warp Fleet Temporal Rift is now recruiting to fill our last few spots. We have a level 6 base with 3 command beacons for base attacks (only 2 red badges per base lock). Our base currently grants an exceptional amount of research and artifact production. Production is divided evenly on weekdays and by % on weekends so even new people will be getting a lot out of the base. We actively pvp as well as pve and have a good supply of alerts for elites. Our CT Lab currently has 17 discoveries and all the good ones (see below for details). Each member of the fleet has always been supportive of other members and will help defend planets from attacks if asked. A leader/officer is almost always online to provide assistance. We are pretty relaxed and drama free but we don't tolerate inactive players. Any further questions can be directed to myself or any other leaders or officers. Anyone interested can apply directly in-game by searching for Warp Fleet Temporal Rift via the "search legions" button under the legion tab. We hope to welcome you to the fleet soon!

Thermionic Intensifier
Transforms a volcanic planet into a Demon world,
enhancing its size by 1, attack by 800, and all resources by 1.

Crux Amplifier
Amplifies your weapon systems, boosting attack by 10%.
This effect is immune to removal from other artifacts.
Lasts 12 hours.

HyperSensor Satellite
[ Planet Structure - Size:2, Artifact:2, Research:2 ]
Installs a HyperSensor Satellite on your planet.
(limit 1 per planet)

Phasic Chain-Ionizer
Transforms a gas planet into a Plasma world,
enhancing its size by 1, research by 2, and defense by 300.

Aegis Capacitor
[ Special Module - Size:20, Shield:300, Shield Bonus:+5% ]
Installs an Aegis Capacitor on your ship.
Limit 3 per ship.

Isolation Bureau
[ Planet Structure - Size:2, All Resources:1, Cloak:200 ]
An agency specializing in keeping secrets...secret.
All bonuses double if built on a planet that only YOU have scanned (limit 1 per planet)

DM79 Datacenter
[ Planet Structure - Size:1, Research:4 ]
If deployed on a non-Gas planet, the structure will provide 2 bonus research.
(limit 1 per planet)

Hypergate Upgrade
Upgrades an existing Warp Gate structure on your planet to a Hypergate,
doubling all of its resource bonuses.

Resonance Inhibitor
[ Planet Structure - Size:1, Cloak:250, Invasion Defense:500 ]
Installs a Resonance Inhibitor on your planet.
(limit 2 per planet)

Recondite Intruder
Sabotages the systems of a non-player enemy, reducing its defense by 25%.
Can be used on elites and bosses. Lasts 12 hours.

Gravimetric Flume
[ Special Module - Size:18, Scan:90 ]
Installs a Gravimetric Flume on your ship.
Limit 3 per ship.

Domain Walker
[ Planet Structure - Size:1, Attack:600, Defense:600 ]
Deploys a Domain Walker on your planet.
(limit 2 per planet)

Polychoron Vault
[ Planet Structure - Size:1 ]
Constructs a Polychoron Vault on your planet (limit 1 per planet).
Increases mineral, artifact, and research production capacities by 1000 units.

Spy Probe - Governance
This probe returns data on whether the current planet owner
is active or inactive. (Logged in within the last 7 days)

Astrobiology Ward
[ Planet Structure - Size:1, Population:500, Population Bonus: +50% ]
Installs an Astrobiology Ward on your planet.
(limit 1 per planet)

Velox Thruster
[ Special Module - Size:30, Defense:250, Defense Bonus:+5% ]
Installs a Velox Thruster on your ship.
Limit 3 per ship.

Flux Probe - Tracer
An advanced Flux Probe that returns the names and
ranks of ships who have scanned the target planet.

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A question that sometimes drives me hazy: am I or are the others crazy?
Albert Einstein


Thu Oct 18, 2012 11:28 am
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