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 Moons and New Ships 
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Joined: Sat Feb 12, 2011 6:07 pm
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I suggest these 2 ideas:
A very small amount of planets will have a natural moon included with them, but there are very few, sort of like Colossal planets, but they can also be created manually. Using a very expensive mix of minerals, you can launch these into orbit and create a moon. This moon could have benefits like unique buildings and other things.
Also, I suggest the addition of small ships, eg. Fighter, Bomber, Cruiser. A new building can be constructed, called a shipyard, would need to be built to make ships. These ships would have strengths and weaknesses,say a bomber destroys planetary buildings, but is vulnerable to mine fields.
Post what you think! :)
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Sat Feb 12, 2011 9:22 pm
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Having fighters (mini-ships) and by extension, fighter bays and fighter tech research, has already been suggested several times over, and Dan has said it's an idea he would look into, but that it would be a low priority add because there are lots of other things that are more pressing at the moment, like bug fixes and the addition of features like inter-legion communications. So whilst he will look at it, it will likely be months, if not years, away from implementation. There

As for Moons...we need more ideas for them. If something is going to be added, we need to build a case for adding them first. If there are enough idea, maybe Dan will look into it. :)

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Sat Feb 12, 2011 10:29 pm
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I just think a space RPG isn't that good if you have just one ship per person.
As for moons, you could build unique buildings and defences on them. Say a lunar base, which is a moon-only building which mines, researches and scans for artifacts, as well as a small defence rating. You could build several of these, but they're quite costly in credits. You could also have Rocket Launchers, which add to attack strength. Phalanx Panels, which detect enemy attack and defence strength. And moons could be destroyed, but it takes a LOT of attack power to do so. All of the moon buildings are a great asset, but are costly. :)

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Sun Feb 13, 2011 3:22 pm
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good idea but very complicated and it will take a lot of work for dan to do

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Sun Feb 13, 2011 3:25 pm
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I know, but I hope he'll work on it. It'll take time, but would enhance the game! :P
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Sun Feb 13, 2011 3:46 pm
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Baylz wrote:
I suggest these 2 ideas:
A very small amount of planets will have a natural moon included with them, but there are very few, sort of like Colossal planets, but they can also be created manually. Using a very expensive mix of minerals, you can launch these into orbit and create a moon. This moon could have benefits like unique buildings and other things.
Also, I suggest the addition of small ships, eg. Fighter, Bomber, Cruiser. A new building can be constructed, called a shipyard, would need to be built to make ships. These ships would have strengths and weaknesses,say a bomber destroys planetary buildings, but is vulnerable to mine fields.
Post what you think! :)
:geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek: :geek:

Already a game that has that is called Starfleet Commander

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Sun Feb 13, 2011 7:01 pm
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umm... does no one remember the moon thread and planet grinder thread that so many people argued over?

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Mon Feb 14, 2011 2:19 am
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It's not just a moon I'm suggesting, it's a mooon with unique buildings, as I said in my last post on this topic. And I've only been on this game 3 days, so I didn't know there was another moon post.

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Mon Feb 14, 2011 8:31 am
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viewtopic.php?f=6&t=3106&hilit=Moon

it was a good idea, rather disappointed it hasnt been put into place... im saving a few tinys just in case tho...

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Mon Feb 14, 2011 10:29 am
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