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 buff the exodrone parts 
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Joined: Wed Sep 19, 2012 9:44 pm
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Title realy says it all, task 1 of nabai while not quite as hard as a darmos hunt is equivable. and though its somewhat like mawks task 1 something to do to unlock the rest of the tasks I think the reward needs a bit of a boost. Say something like 'when fully upgraded this module can be integrated, decreasing its size to 0' or ' when all hulls or defences are fully upgraded they can be integrated, creating a slitheon mk 2 hull/defence module which provides an aditional 5% buff to hull/defence

You know just give it a little bit more of a boost.

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Wed May 13, 2015 10:30 am
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Joined: Tue Oct 09, 2012 1:42 am
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Peticks wrote:
Title realy says it all, task 1 of nabai while not quite as hard as a darmos hunt is equivable. and though its somewhat like mawks task 1 something to do to unlock the rest of the tasks I think the reward needs a bit of a boost. Say something like 'when fully upgraded this module can be integrated, decreasing its size to 0' or ' when all hulls or defences are fully upgraded they can be integrated, creating a slitheon mk 2 hull/defence module which provides an aditional 5% buff to hull/defence

You know just give it a little bit more of a boost.

I agree and while at it fix the reward for task 2 of tenebris late timeline. 4 relics for 30 uncommons? I'm sure I'm not alone in that I would only be finding 1 NPC to use for the medal only and then not finish the task.


Wed May 13, 2015 2:30 pm
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I agree and while at it fix the reward for task 2 of tenebris late timeline. 4 relics for 30 uncommons? I'm sure I'm not alone in that I would only be finding 1 NPC to use for the medal only and then not finish the task.
I you like NPCing and have your megaweapon fully upgraded, it is still a long task, but definitely not very difficult. The rewards from NPCing + 10 health remaining + 4 relic badges would make it appealing enough to me to do from time to time.

:o

Definitely agree with the OP that the defense and hull modules (especially hull) would be way cooler with a % integration or whatever. But of course you could say that about any module that adds attack, defense, hull, shield, or energy without additional cloak/scan/recharge, so the argument itself (while I totally agree with it) is as redundant as the modules :)


Wed May 13, 2015 7:45 pm
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Pongoloid wrote:
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I agree and while at it fix the reward for task 2 of tenebris late timeline. 4 relics for 30 uncommons? I'm sure I'm not alone in that I would only be finding 1 NPC to use for the medal only and then not finish the task.
I you like NPCing and have your megaweapon fully upgraded, it is still a long task, but definitely not very difficult. The rewards from NPCing + 10 health remaining + 4 relic badges would make it appealing enough to me to do from time to time.

:o

Definitely agree with the OP that the defense and hull modules (especially hull) would be way cooler with a % integration or whatever. But of course you could say that about any module that adds attack, defense, hull, shield, or energy without additional cloak/scan/recharge, so the argument itself (while I totally agree with it) is as redundant as the modules :)

argument isn't redundant, other modules and their upgrades dont require a darmos level npc task for a mere 50% upgrade. your talking 2 darmos tasks for 140 hull or 300 defence... thats pretty poor to be honest.

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Wed May 13, 2015 8:54 pm
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Yeah, I agree it's very little improvement for the amount of work. The Defensive Modules are much better in that regard.


Wed May 13, 2015 11:01 pm
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