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 Idea for a New Theory Lab Recipe 
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Joined: Tue Oct 09, 2012 1:42 am
Posts: 1328
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Okay I am bad with creating names so I'll just say what it is:

Requires 30-40 Warp Gate Chassis, 30 Android Scientists, 50 Dark Pyramids 300 Energy

Size 1 planet structure
+1 mining
+1 Research

Can be upgraded various times
1st upgrade:
Adds +1 Mining and +1 Artifact - Costs 3 Red badges
2nd upgrade:
Adds +1 Research and +5% Population bonus - Costs 3 Blue badges
3rd Upgrade:
Adds +1 Artifact and +5% Cloak - Costs 3 Red, 3 Blue, and 3 Yellow badges

Final Stats:
Size 1
All resources: +2
+5% Population
+5% Cloak

Thoughts?


Last edited by Pitch Ninja on Fri May 01, 2015 12:01 am, edited 1 time in total.



Thu Apr 30, 2015 11:19 pm
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Joined: Mon Dec 02, 2013 1:09 am
Posts: 253
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Pitch Ninja (idea modified) wrote:
Okay I am bad with creating names so I'll just say what it is:

Requires 30-40 Warp Gate Chassis, 30 Android Scientists, 50 Dark Pyramids

Size 1 planet structure
+1 mining
+1 Research

Can be upgraded various times
1st upgrade:
Adds +1 Mining and +1 Artifact - Costs 15 Red badges + 250 energy
2nd upgrade:
Adds +1 Research and +5% Population bonus - Costs 15 Blue badges + 250 energy
3rd Upgrade:
Adds +1 Artifact and +5% Cloak - Costs 15 Silver, 15 Dark, and 15 Green badges + 250 energy

Final Stats:
Size 1
All resources: +2
+5% Population
+5% Cloak

Thoughts?


I like it but I think the upgrades should be 15 badges instead of 3, like the allies, and the last upgrade should be silver (base), dark (NPC) and green (planet) badges instead of regular PvP badges. Also it would be nice to see a energy cost on them.

Note: The above is changed to what I think....

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Thu Apr 30, 2015 11:55 pm
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Joined: Tue Oct 09, 2012 1:42 am
Posts: 1328
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I thought of other kinds of badges to upgrade, but we already have a structure that upgrades via greens so that to me was out. I wanted to focus on something that more so encouraged PVP, hence my suggesting the red, blues, and yellows. As for the numbers required to upgrade, tehy could certainly be tweaked.


Fri May 01, 2015 12:05 am
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Joined: Sun Jun 19, 2011 6:24 pm
Posts: 2810
Location: UK
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The original idea is good, albeit the final module is a tad OP for the costs.

Chuck in some CTP/EM Requirements for Stage 2 upgrade onwards, as well as the badge cost and that could balance things out.



Also, can people please stop adding Green Badge requirements for things, despite the persuading opinion of it being a good thing, Green Badges are not easy to gather let alone justify the costs both in terms of credits and of having to invade straight up trash.


Fri May 01, 2015 6:18 am
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Joined: Fri Jul 13, 2012 5:19 am
Posts: 852
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they all want to have green badge upgrades for the fact they got those dang football planets and tons of green badges cause of it there looking at a way to use them lol.

anyways for the idea for the planet mod i like the idea for using all 3 normal pvp badge 3 to 15 it does not matter still provokes those people who hides behinds halc traps 24/7 to finally come out and do something lol


Fri May 01, 2015 6:50 am
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Joined: Mon Dec 02, 2013 1:09 am
Posts: 253
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pokerman123 wrote:
they all want to have green badge upgrades for the fact they got those dang football planets and tons of green badges cause of it there looking at a way to use them lol.

anyways for the idea for the planet mod i like the idea for using all 3 normal pvp badge 3 to 15 it does not matter still provokes those people who hides behinds halc traps 24/7 to finally come out and do something lol


Actually I do not have many green badges since I do not do the whole football thing, might have done 5 badges like that max so far, but the fact the item is pretty OP had me consider greens a good badge choice. Besides, it gives people more reason to collect them....either though invades of planets to keep or football planets shared. As it is PvP seems to be pretty strong in GL since it does not seem to be all that hard for anyone not in the 2K+ rank range to find them self action/TM locked in an hour or less, without the use of arti spamming of course.

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Fri May 01, 2015 8:06 am
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