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Ludis
Joined: Wed Sep 11, 2013 6:36 pm Posts: 294
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Many rewards obtainable these days are not good enough, so in order to fix that, I propose an idea, combining my previous suggestions into one into a different idea.
The Idea
Perhaps we can have more diverse varieties of rewards for the daily rewards that can actually help them in the long term.
Rewards: Multipe Tiered Module upgrade (excluding scans and cloaks) (Tiers: weapons, energy (excluding relays), hull, shields and defences)
Upgrades main stat of module by 1% and its value by 1% (with a 50% chance success rate). (Available upgrade is based on the players rank, so a rank 200 can only upgrade a module of his choosing 200 times.)
The Idea 2
Rewards: Randomized artifact or cache that is obtainable daily for completing pvp actions.
(A player can simply receive a reward for completing daily pvp tasks everyday.)
Ex: Perform 20 raids within 24 hours, starting from 12 AM and click on the randomized reward when finished.
Perform 20 hacks within 24 hours, starting from 12 AM and click on the randomized reward when finished.
Do 20 disables within 24 hours, starting fron 12 AM and click on the randomized reward when finished.
If all daily actions are performed, you get a random unremovable buff artifact ready to use.
(I was thinking about, instead of having seperate random rewards, there should be just one random box or package like the base crate when completing one set of daily actions.)
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Fri Jan 23, 2015 9:46 am |
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