Spock for Captain wrote:
For the vast majority of players, an extra 4000 attack is very beneficial, and would help even the playing field a bit. Personally, my attackk goes up by around 350-400 a week, so it would not be particularly for me, but for many others, weaker players perhaps, it would be a huge benefit.
no it wouldnt
let me put it this way, I'm running a regular Spacehulk with 7100 decks
if we just look at weapon, the only standart weapons I have installed on it is Heavy Thetacron Cannon x3 + Heavy Null Ray
and when Dan gives us new ship systems from NPC's or a new mission Chain, the standart weapons will slowly be deleted to make room for those
even if I got the chance to install 50 Heavy Quasi-Chaotic Blaster I wouldnt bother doing that
as they dont realy give you anything you cant get by simply spending rankpoints on Tactical Officers
if you want to make recearched modules interesting for huge ships, DONT gives us the option to install more of them
instead scale them to ship size, a 10% bonus pr ship size you have might make them interesting again
Scout = +0%
Light Frigate = +10%
Frigate = +20%
Heavy Frigate = +30%
Light Cruiser = +40%
Cruiser = +50%
Heavy Cruiser = +60%
Light Battleship = +70%
Battleship = +80%
Heavy Battleship = +90%
Light Dreadnaught = +100%
Dreadnaught = +110%
Heavy Dreadnaught = +120%
Titan = +130%
Heavy Titan = +140%
Massive Titan = + 150%
Goliath = +160%
Heavy Goliath = +170%
Massive Goliath = +180%
Leviathan = +190%
Heavy Leviathan = +200%
Massive Leviathan = +210%
Star Destroyer = +220%
Heavy Star Destroyer = +230%
Massive Star Destroyer = +240%
Colossal Star Destroyer = +250%
Galaxy Destroyer = +260%
Heavy Galaxy Destroyer = +270%
Massive Galaxy Destroyer = +280%
Colossal Galaxy Destroyer = +290%
that would make
Heavy Quasi-Chaotic Blaster size 55, attack 430 * 3.9 = 1677 on a Colossal Galaxy Destroyer or a attack/deck ratio of 30
Heavy Thetacron Cannon size 51, attack 358 * 3.9 = 1396 on a Colossal Galaxy Destroyer or a attack/deck ratio of 37
that would make them better then Tri-Blaster and Twin-Blaster on huge ships
Dominion Tri-Blaster size 17, Attack +310 = a attack/deck ratio of 18
Korteth Twin-Blaster size 14, Attack +200 (100% Upgrade) = a attack/deck ratio of 14
even with this, you would basickly "only" gain 8 * 1.677 = 13.416 attack for a full set of H-quasis on a huge ship
(or 2* that if you upgrade them all to +100%)
again they would still be useless as some ships now have 200.000+ Tactical Officers
you cant fix recearched systems, unless you add a % bonus to them for having a full of them on ship they will always be useless once you get high enougth artifact production