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 Make Seasonal Drops Upgradeable Please! 
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Joined: Fri Dec 09, 2011 5:47 pm
Posts: 1513
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After the event began I npced and within the first 24 hrs accumulated: Prejor Grav-Hutch (Uses Left: 2). Today I got my first Eye of Andromeda.

I may get the 2nd today or tomorrow, but that leaves 17 days left of the event where all of the prejor drops are just scrap and soon the Eye's as well.

Can you make them upgradeable by say 2-5% (mod chosen randomly) with each one. If I get 2 drops per day, then through the 17 days it only turns into 34-85% upgraded (between both of them) which isn't super significant but is a lot more fun than scrapping those two drops.

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Fri Sep 05, 2014 7:36 pm
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Joined: Fri Dec 09, 2011 5:47 pm
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Just got my 2nd Eye mod...

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Fri Sep 05, 2014 7:46 pm
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Joined: Wed Sep 19, 2012 9:44 pm
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Location: Causing chaos somewhere
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Yeah I'd give this a +1 easily. its not like the bane event where at least they are a ok source of ctp these mods just drain ctp for no benefit. So long as there is a hard cap. say 200%, I dont think anyone would have objections.

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Fri Sep 05, 2014 8:07 pm
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Joined: Fri Dec 28, 2012 3:54 am
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200% is an additional 200 base scan... just something people with marginally cloaked planets might wanna consider :)


Fri Sep 05, 2014 8:21 pm
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Pongoloid wrote:
200% is an additional 200 base scan

I've been getting 2 mod drops per day, and am a pretty heavy npcier during times like this. That's 34 total drops, but probably 50% are the Eye (unless the rate is skewed against them.) Even at 5% upgrade, that is only 85% upgrade so 85 more scan. Some may get more, but very few would be able to max that upgrade.

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Fri Sep 05, 2014 9:39 pm
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Joined: Sun Jun 19, 2011 6:24 pm
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I agree.

Have a fixed cap at say 200%, make it 1% upgrade each time even, because lets face it, these upgrades need years of longevity.

If they stay as they are, this event will eventually be a chore each year it arrives, as people face the idea of 3/6 drops being useless.


Fri Sep 05, 2014 9:42 pm
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Joined: Fri Dec 28, 2012 3:54 am
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Chloron wrote:
Pongoloid wrote:
200% is an additional 200 base scan

I've been getting 2 mod drops per day, and am a pretty heavy npcier during times like this. That's 34 total drops, but probably 50% are the Eye (unless the rate is skewed against them.) Even at 5% upgrade, that is only 85% upgrade so 85 more scan. Some may get more, but very few would be able to max that upgrade.


Ah, sorry. I kinda skipped ahead to Petick's comment, and missed the 1% each time.

If somebody wants to do the work to get a 200% upgrade on that, omg let them.


Fri Sep 05, 2014 10:11 pm
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Joined: Fri Aug 19, 2011 10:36 pm
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+1, I was going to ask for this myself..
At this point in the game, sets of mods are obsolete.. we want upgradable mods!!!

Ive already gotten both eyes and their scrap value is low so i will now be disapointed whenever i get another. Because it costs ctp to get them, i will be losing ctp each time i get 1 from now on.


Sat Sep 06, 2014 12:56 am
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