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 Battle Tab Redesign 
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Joined: Sun May 29, 2011 7:33 pm
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Nothing terribly advanced here, just a minor interface redesign where the Battle tab has subtabs (like the Trade tab's Minerals/Artifacts/Special/Trade Center) only in this case, one for Non-Player Characters, and another for Enemy Players in Range.

No more scrolling to see all eight NPC slots if you're trying to NPC (plus you could add a new mission chain for a 9th and 10th NPC slots someday) and no more changing pages for all ten PvP slots if you're trying to PvP.

Quick, simple, and plenty of room for one list of each on their own separate subtabs.

Hell make it cost Galaxy Points to unlock this change, I guarantee most players with eight slots who NPC regularly would buy it.

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Last edited by Annabell on Tue Feb 11, 2014 11:02 pm, edited 2 times in total.



Mon Feb 10, 2014 10:05 am
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Love that idea, simple, elegant and effective.


Mon Feb 10, 2014 11:10 am
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i pvp and i support this message !

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Mon Feb 10, 2014 12:09 pm
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+1 i would pay GP for this

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Mon Feb 10, 2014 1:38 pm
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+1. Hopefully non GP, by if so, I'd totally pay for it.

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Mon Feb 10, 2014 5:54 pm
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+1, sounds good here

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Mon Feb 10, 2014 8:13 pm
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+1 from me.

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Mon Feb 10, 2014 9:06 pm
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Annabell wrote:
Nothing terribly advance here, just a minor interface redesign where the Battle tab has subtabs (like the Trade tab's Minerals/Artifacts/Special/Trade Center) only in this case, one for Non-Player Characters, and another for Enemy Players in Range.

No more scrolling to see all eight NPC slots if you're trying to NPC and no more changing pages for all ten PvP slots if you're trying to PvP.

Quick, simple, and plenty of room for one list of each on their own separate subtabs.

Hell make it cost Galaxy Points to unlock this change, I guarantee most players with eight slots who NPC regularly would buy it.

You know what would go great with this idea? Adding the 9th and 10th NPC slots.
I'm all for it either way.


Mon Feb 10, 2014 10:39 pm
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Tue Feb 11, 2014 3:31 am
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+1
Simple yet effective. I cant see how anyone could disagree with this idea.


Tue Feb 11, 2014 5:59 pm
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GP would suck, but yes, + 1

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Tue Feb 11, 2014 10:58 pm
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We were talking about this today in group chat... Worth a bump, I would very much like to see this.

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Tue Feb 11, 2014 10:59 pm
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I approve this message :mrgreen:

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Tue Feb 11, 2014 11:06 pm
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stevo2012 wrote:
GP would suck, but yes, + 1

GP is the only reason this game has been around as long as it has. If it wasn't for that, Dan would have had to leave to get a job, a long time ago.
I'm sure you already know that though.


Tue Feb 11, 2014 11:23 pm
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Sereomontis wrote:
stevo2012 wrote:
GP would suck, but yes, + 1

GP is the only reason this game has been around as long as it has. If it wasn't for that, Dan would have had to leave to get a job, a long time ago.
I'm sure you already know that though.

Yeah I'm definitely for it costing gp if that means it would be implimented. Would make the game play much less annoying :lol:

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Wed Feb 12, 2014 2:00 am
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+1 to original idea I've suggested this myself
-1 to gp cost. Just make a new mission chain

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Sun Feb 16, 2014 8:02 pm
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Sereomontis wrote:
stevo2012 wrote:
GP would suck, but yes, + 1

GP is the only reason this game has been around as long as it has. If it wasn't for that, Dan would have had to leave to get a job, a long time ago.
I'm sure you already know that though.


Dan has another job, i've no doubt about that.

If this was his primary job, he'd be on the ball with weekly releases of content because he'd be reliant on keeping people around/would care about the loss of regular players across the past 2-3 years.

I'm not saying he has a 9-5, but he definitely doesn't just get his income from our GP purchases. This game more than likely supplements his holidays/downtime, when he's not working doing whatever he does.

I'm all for this battle tab redesign, but not gonna spend GP on it though. Not gonna feed the hand that just takes takes takes the longer you play this game.


Sun Feb 16, 2014 9:40 pm
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kirkeastment wrote:
Sereomontis wrote:
stevo2012 wrote:
GP would suck, but yes, + 1

GP is the only reason this game has been around as long as it has. If it wasn't for that, Dan would have had to leave to get a job, a long time ago.
I'm sure you already know that though.


Dan has another job, i've no doubt about that.

If this was his primary job, he'd be on the ball with weekly releases of content because he'd be reliant on keeping people around/would care about the loss of regular players across the past 2-3 years.

I'm not saying he has a 9-5, but he definitely doesn't just get his income from our GP purchases. This game more than likely supplements his holidays/downtime, when he's not working doing whatever he does.

I'm all for this battle tab redesign, but not gonna spend GP on it though. Not gonna feed the hand that just takes takes takes the longer you play this game.

You might be right about that. Does make sense that he has, at least, a part time job somewhere outside the game.
Still, I don't mind shelling out a few bucks if it means it can improve my gaming experience.


Tue Feb 18, 2014 2:53 pm
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Sat Feb 22, 2014 12:23 am
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Devastation wrote:
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Seriously though... this needs to happen.

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Fri Feb 28, 2014 8:39 am
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