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Update the exotic structures. http://galaxylegion.com/forum/viewtopic.php?f=6&t=3888 |
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Author: | Robert [ Thu Jan 20, 2011 5:11 am ] |
Post subject: | Update the exotic structures. |
Specifically Exotic Turret and Exotic Barrier. Unless the wiki is wrong, the exotic barrier is 1/3 as efficient as a Planetary Shield. Please update these for the all defenses are size two update. It's not worth the energy and exotic matter anymore. |
Author: | FerrusManus [ Thu Jan 20, 2011 5:15 am ] |
Post subject: | Re: Update the exotic structures. |
They did update them, though most of these special structures did become less useful than researched structures they used to be better than. |
Author: | Robert [ Thu Jan 20, 2011 5:16 am ] |
Post subject: | Re: Update the exotic structures. |
FerrusManus wrote: They did update them, though most of these special structures did become less useful than researched structures they used to be better than. So is the wiki wrong? Or was it worse before? |
Author: | FerrusManus [ Thu Jan 20, 2011 5:20 am ] |
Post subject: | Re: Update the exotic structures. |
Yeah, they used to be 85 attack/defense I believe. |
Author: | Robert [ Thu Jan 20, 2011 5:29 am ] |
Post subject: | Re: Update the exotic structures. |
FerrusManus wrote: Yeah, they used to be 85 attack/defense I believe. Wow... |
Author: | FerrusManus [ Thu Jan 20, 2011 5:30 am ] |
Post subject: | Re: Update the exotic structures. |
Yeah, they were still better than a lot of researched things though. |
Author: | SpoonyJank [ Thu Jan 20, 2011 6:02 am ] |
Post subject: | Re: Update the exotic structures. |
They're immune to sabotage and only take 500 exotic matter and 500 credits. |
Author: | Robert [ Fri Jan 21, 2011 12:08 am ] |
Post subject: | Re: Update the exotic structures. |
SpoonyJank wrote: They're immune to sabotage and only take 500 exotic matter and 500 credits. When I talked about high cost I meant the energy and exotic matter required to unlock them in the first place. Which is fine, if it was a decent reward, which it's not. |
Author: | Joppsta [ Sat Jan 22, 2011 1:17 pm ] |
Post subject: | Re: Update the exotic structures. |
Robert wrote: SpoonyJank wrote: They're immune to sabotage and only take 500 exotic matter and 500 credits. When I talked about high cost I meant the energy and exotic matter required to unlock them in the first place. Which is fine, if it was a decent reward, which it's not. .. they are immune to sabotage Pretty decent reward if you ask me. |
Author: | Bubba Smith [ Sat Jan 22, 2011 2:22 pm ] |
Post subject: | Re: Update the exotic structures. |
A good solution would be to 'flag' them 1 per planet and turn them into 0 space buildings. (maybe double the EM cost too) |
Author: | John Falls [ Sun Jan 23, 2011 12:35 am ] |
Post subject: | Re: Update the exotic structures. |
Bubba Smith wrote: A good solution would be to 'flag' them 1 per planet and turn them into 0 space buildings. (maybe double the EM cost too) I have a much more easier and better soulation, just turn them into 1 space buildings. Think about it, 2 spaces for say 750 defense (maximum) for exotic at 1 space (double) 500 defense for 2 space and immune from sabertors Also it would fill in them annoying little 1 space areas. i would say its a win, win then. ~JF~ |
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