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Nerf the RSL Siege Cannon!!
http://galaxylegion.com/forum/viewtopic.php?f=6&t=2389
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Author:  bobsmith [ Sun Oct 17, 2010 2:11 am ]
Post subject:  Nerf the RSL Siege Cannon!!

I hate that thing, it hits hard, has a ton of defense and there is little to no reward, I avoid it at all costs.

If the thing hits so hard, and has so much defense, I'm pretty sure if I killed it and salvaged it, I would gain a lot of information to my benefit...

Author:  DMDMDM [ Sun Oct 17, 2010 7:35 am ]
Post subject:  Re: Nerf the RSL Siege Cannon!!

Either that or... up the reward (50 RP) ? By quite a bit. Given the fact that it's an uncommon NPC and all that. You can get 120 RP from a lvl 60 cruiser that has 30 attack and it's common.

Author:  tk3 [ Mon Oct 18, 2010 2:32 pm ]
Post subject:  Re: Nerf the RSL Siege Cannon!!

I agree, the reward needs to be better. It's NOT a tempting target at all. I'd tackle it for a chance (doesn't even need to be guaranteed) at a weapon, though.

Since it is a matched NPC, maybe the RP could be matched as well. And, it could reward RP 95% of the time, and a RSL Siege Cannon (tiered to match your level) 5% of the time.

Prototype RSL Siege Cannon Emitter, 10 decks
Attack +55, -10 energy while equipped

RSL Siege Cannon Emitter, 14 decks
Attack +100, -20 energy while equipped

Overcharged RSL Siege Cannon Emitter, 20 decks
Attack +155, -30 energy while equipped

Only 5 RSL Siege Cannons can be equipped.

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