Physicist bonus to shields increased to 30% (up from 10%) Hacker/Raider bonuses increased to 30% (up from 20%) Fixer bonus to hull increased to 30% (up from 20%) Biologist bonus to max pop increased to 30% (up from 10%) Explorer bonus to scanning increased to 20% (up from 10%) Merchant bonus to cargo space increased to 30% (up from 20%)
hmm.. Excavator: 10% extra Artifact production (available for Aerlen, Konqul, and Vygoid) Miner: 10% extra mineral production (available for Konqul, Human, and Vygoid)
Excavator's and miners are the only ones still at 10%?
just so you know, the bonus that being a miner or excavator doesn't just increase the base production due to planetary structures, but also the other bonuses. So while compared to what you would be getting if you wern't a Miner you're getting a bonus 10%, when you compare it to what your structures are producing you're probably getting at least a 20% boost. If anything, it's all the other professions that were (and possibly still are) getting the short end of the stick as a result of Dan's player-friendly but logic-unfriendly calculations. (the correct math would yield much lower hourly production rates for everyone)
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