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Unloved Excavators? http://galaxylegion.com/forum/viewtopic.php?f=6&t=2008 |
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Author: | Andy [ Sun Sep 19, 2010 4:24 pm ] |
Post subject: | Unloved Excavators? |
(firstly - insert grin here) Physicist bonus to shields increased to 30% (up from 10%) Hacker/Raider bonuses increased to 30% (up from 20%) Fixer bonus to hull increased to 30% (up from 20%) Biologist bonus to max pop increased to 30% (up from 10%) Explorer bonus to scanning increased to 20% (up from 10%) Merchant bonus to cargo space increased to 30% (up from 20%) hmm.. Excavator: 10% extra Artifact production (available for Aerlen, Konqul, and Vygoid) Miner: 10% extra mineral production (available for Konqul, Human, and Vygoid) Excavator's and miners are the only ones still at 10%? heh |
Author: | SpoonyJank [ Mon Sep 20, 2010 8:14 am ] |
Post subject: | Re: Unloved Excavators? |
It is the most permanent benefit. Don't tell anyone. I have barely used it yet. |
Author: | Zhorgul [ Mon Sep 20, 2010 8:33 pm ] |
Post subject: | Re: Unloved Excavators? |
SpoonyJank wrote: It is the most permanent benefit. Don't tell anyone. I have barely used it yet. actually you should consider being explorer since you get hacked all day long ![]() |
Author: | OneHitPoint [ Tue Sep 21, 2010 3:17 am ] |
Post subject: | Re: Unloved Excavators? |
just so you know, the bonus that being a miner or excavator doesn't just increase the base production due to planetary structures, but also the other bonuses. So while compared to what you would be getting if you wern't a Miner you're getting a bonus 10%, when you compare it to what your structures are producing you're probably getting at least a 20% boost. If anything, it's all the other professions that were (and possibly still are) getting the short end of the stick as a result of Dan's player-friendly but logic-unfriendly calculations. (the correct math would yield much lower hourly production rates for everyone) |
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