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 PVP suggestion regarding 'farming' 
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Joined: Sun May 30, 2010 2:15 am
Posts: 13
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There are a number of players that I've run across that like to pick someone who is no threat and kill them over and over. After the demise of large legions, this is less of a problem but it still happens sometimes.

I would like to propose 'no kill credit' for ranking puproses to disable someone 20 ranks or more lower than one's ship. The lowbies can still be attacked and disabled to clear the PVP screen, but no more puffing up your stats by disabling people who have no chance. This way no-one gets to be a shark by eating a bunch of guppies.


Fri Sep 17, 2010 6:19 pm
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Joined: Wed Jul 28, 2010 11:16 pm
Posts: 824
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Our legion has found a way to deal with this. We call for help when outclassed and harassed. Myself I allow for 2 counter attacks before asking for legion support. Third time, we send a message. Afterward we punish tit for tat until the message gets in.

There could be an honor level where defeating an opponent with equal or higher ship value is taken into account.
Maybe adding political favors for attaining high honor values.

Regards,
Plamok

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Sat Sep 18, 2010 1:23 am
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Joined: Fri May 14, 2010 7:20 pm
Posts: 1178
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I think taking notifications for traps away from the aggressor's log would be a good start. The only reasonable defense against a higher level is something that will keep you on their log another 2 days. There would be more purpose in cloaking, being peaceful and actually using traps.

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Sat Sep 18, 2010 1:42 am
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Joined: Sat May 01, 2010 11:39 am
Posts: 1217
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I like the idea of traps not being able to alert

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Sat Sep 18, 2010 3:14 am
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