[quote="Caleth"]Dan,
WOuld it be possible to create a module that allows you to dump more energy into an attack? An energy focuser that used say 10 energy instead of 5 for double the damage and maybe a slightly higher crit chance or something. This way if i run across a big enemy I don't have to click the button two dozen or more times. Though I would still invest the same amount of energy.
It would help with reducing server load which is why games like Castle Age did it, but it would also reward people that were willing to commit to taking down big NPCs. If there were actual benefits like increased XP or crit chances maybe it could cost up to a few decks.
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