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Research Capacity http://galaxylegion.com/forum/viewtopic.php?f=6&t=1479 |
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Author: | mssievers [ Fri Aug 13, 2010 3:53 am ] |
Post subject: | Research Capacity |
There should be some other way to increase research capacity, as I've been maxing out after ten hours for many ranks and now it's becoming a problem that I'm working 12 hour shifts. I hate the idea of losing out on that much. Even if I switched my mineral production to my research amounts, it would take 16 hours for that to max out. It just seems a little out of sync. |
Author: | Redlaw [ Fri Aug 13, 2010 3:56 am ] |
Post subject: | Re: Research Capacity |
Only thing I could think of that might be worth adding for the is a module from an NPC. Making it not to common but one worth hunting for. I would be happy if it was like 500-5k max (up to dan and such) max for 100 decks (and you could have two of them). But past that it gets hard to make is balanced. |
Author: | Mark W [ Mon Aug 16, 2010 11:46 pm ] |
Post subject: | Re: Research Capacity |
There probably are potential players that can only log on once a day for a couple of hours. Ever since I first took notice, I have had 10 - 17 hours of storage for minerals and research. I think you would have more players if storage would typically store 24 -36 hours while still requiring people to play to keep their resources. |
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