View unanswered posts | View active topics It is currently Sun May 11, 2025 7:58 pm



Reply to topic  [ 4 posts ] 
 clone ship 
Author Message

Joined: Mon Apr 25, 2011 2:37 am
Posts: 2637
Reply with quote
Upon attaining rank 2000 players gain the ability to produce a clone ship. Constructed with shipbots and cloning pods and some other daily mission based art to acquire
Basically its a nerfed version of your ship that allows you to pvp at a lower rank. Higher rank brackets can produce a higher nerf % so you can pvp at even lower ranks if desired.
Clone ships could last a week or until a number of badges have been accumulated.
Players disabled by a clone ship have the option to attack the clone ship or the clone ship's owner. Clone ships cannot crit hack , but a crit counter hack has a higher chance of occurring for the defender.
Disabling a clone ship does not effect the owner, and raiding it the defender simply gets their stolen cargo back , plus have the chance to raid some of what the clone ship is holding
At the end of the allotted time , the owner receives whatever the clone ship managed to accumulate in production and badges
New clone ship market ?

_________________
GREENSPLEEF
LEADER, CHILDREN OF GODS
http://galaxylegion.com/forum/viewtopic.php?f=8&t=41899


Wed Feb 24, 2016 3:02 am
Profile
User avatar

Joined: Wed Apr 13, 2011 8:09 pm
Posts: 1237
Reply with quote
detregets wrote:
Upon attaining rank 2000 players gain the ability to produce a clone ship. Constructed with shipbots and cloning pods and some other daily mission based art to acquire
Basically its a nerfed version of your ship that allows you to pvp at a lower rank. Higher rank brackets can produce a higher nerf % so you can pvp at even lower ranks if desired.
Clone ships could last a week or until a number of badges have been accumulated.
Players disabled by a clone ship have the option to attack the clone ship or the clone ship's owner. Clone ships cannot crit hack , but a crit counter hack has a higher chance of occurring for the defender.
Disabling a clone ship does not effect the owner, and raiding it the defender simply gets their stolen cargo back , plus have the chance to raid some of what the clone ship is holding
At the end of the allotted time , the owner receives whatever the clone ship managed to accumulate in production and badges
New clone ship market ?



Awesome idea!!!

This would kill boredom for sure.. Just think me making a clone ship and pvp at the lower ranks and many noobs at those ranks as usual mouth of a lot..

Nothing like alerting them for my other ship to have fun with :D and if I cant alert them just target the legions higher ranks that i can see on bt :D

Yup this would kill boredom for sure.. ;)

Please Dan lets make this happen.. Lets spark up the forums a bit too.. Wars are good for something right? :P

_________________
Image
Image
The Galaxy Pub = A casual place to discuss anything off-topic, whatever suits your mood.
- Forum topics are not the proper place to bring up inter-legion conflicts.


Wed Feb 24, 2016 6:33 pm
Profile

Joined: Sun Aug 03, 2014 6:17 pm
Posts: 2224
Reply with quote
can we call the clone ship mini me?

_________________
Image
Image
Signature created by Necromancer

Spy status_ #1 Cloak master in galaxy
Moooooooooooooooooooo!


Thu Feb 25, 2016 12:29 am
Profile

Joined: Mon Nov 17, 2014 4:41 am
Posts: 37
Reply with quote
detregets wrote:
Upon attaining rank 2000 players gain the ability to produce a clone ship. Constructed with shipbots and cloning pods and some other daily mission based art to acquire
Basically its a nerfed version of your ship that allows you to pvp at a lower rank. Higher rank brackets can produce a higher nerf % so you can pvp at even lower ranks if desired.
Clone ships could last a week or until a number of badges have been accumulated.
Players disabled by a clone ship have the option to attack the clone ship or the clone ship's owner. Clone ships cannot crit hack , but a crit counter hack has a higher chance of occurring for the defender.
Disabling a clone ship does not effect the owner, and raiding it the defender simply gets their stolen cargo back , plus have the chance to raid some of what the clone ship is holding
At the end of the allotted time , the owner receives whatever the clone ship managed to accumulate in production and badges
New clone ship market ?


I find it a nice idea, but maybe making the clone ship affecting the owner a thing, as it would actually make people wonder whether they would want to use the clone ship or not, but thats my opinion


Thu Feb 25, 2016 8:02 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 4 posts ] 

Who is online

Users browsing this forum: No registered users and 20 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.