List of professions:
http://galaxylegion.com/wiki/index.php/Professions 1 Biologist
2 Builder
3 Excavator
4 Explorer
5 Fixer
6 Governor
7 Guard
8 Hacker
9 Merchant
10 Miner
11 Physicist
12 Raider
13 Saboteur
14 Spy
of these, only explorer would be generally useful on its own for a 1 hour period. saboteur would completely devalue the zolazin race. biologist would be useful too if you had stocked up on vorean artis. hacker would be useful for the red medal and for a hacking run. raider would be good for base raiding improvement and a raiding run.
these would be useful for legion missions:
http://galaxylegion.com/wiki/index.php/ ... n_Missions:
- Explorer, Physicist, or Governor (Carthyne Symposium)
- Builder, Fixer, Merchant, or Physicist (Galakis, City of Deals)
- Hacker, Physicist, or Spy (Illegal Excavation)
- Explorer, Guard, Excavator, or Biologist (Disturbance at Ryelis)
- Builder, Fixer, Physicist, or Saboteur (The Ardyne Sabotage)
- Hacker (Carjean: The Heist)
- Spy or Saboteur (The Tenebris Discovery: Late Timeline)
so, overall, much too over-powered, especially if you can repeat it during a 3-day LM period.
as ODragon suggested .. a 10 GP cost might work better.
the other option is to balance the use. make it so you can change .. but you can't change again or use any spheres / GP race changes for 30 days. that option might be worth 10 GP to some players.