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 Thoughts for the game 
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Joined: Wed Apr 20, 2011 4:53 am
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As an avid game player... I can see this one is dying from a lack of things to do at high levels. There is an easy (well we hope) way to fix this I believe, seen it in only 1 other game and that game is still going on from 2003. ask if you really want to know or see it. ;)

1. a (almost) full reset... but with a slight twist... you have to have some sort of carrot to keep the players resetting or stagnation will continue so...
you get to keep your best planet with whatever stats it has ... not sure about the artifacts on them... maybe the non-extractables. and maybe 2 planets for existing players.
Your ship... especially the money paid for goodies. all those get marked as survive over each reset, though you could reset the levels for the allies for example back to level 1.

2. you can reset as many times as you like... and keep 1 planet each time.

3. all research resets with you. perhaps the mission planet chain would have to be marked as a do once only.

4. you can then add more medals for resetting a few times, have leaderboards tracking it or something to that effect.

5. the marketplace badly needs a revamp... almost all items should be able to be bought and sold. It should cost the seller to post, not the buyer to buy.

ashes2dust - TNO


Sun Dec 27, 2015 9:28 am
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Joined: Sun Jun 19, 2011 6:24 pm
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If we don't want to reset?

Some of us have invested 5+ years into this game to get where we are and have no desire to spend years playing in another boring area of the game which is low rank play. It's even more boring down there, because you don't have the energy to do anything properly.

What most of us want is new content that lasts longer and for Dan to bring back the NPC's we lost due to some b/s rank limit. < That is what killed the majority of players in this game.

Why would you, if you had no relationships with other players in this game, continue to play a game that you knew had an expiration date? Especially a game that you know you are likely to spend real money on.

Answer: You Wouldn't.

Already people are playing for the Seasonal Events only and then doing not much of anything the rest of the year, because nobody else is doing anything either.

--------------------------

-1 to your idea;

We can already reset our ships whenever we like and those of us that would even consider it, would do a damn sight better job at it than your suggestion of getting to keep 1 or 2 planets. We'd abandon our best planets to legionmates and then get them back as we ranked.

The GP bought ship mods refund is nice, but is a piss take compared to how much some have spent on items for Planets, as that's where almost everyone has spent the most of their GP.

+1 to part 5 of your idea though;

Yes all items should be available to buy and send to another player, with the most obvious way to protect against abuse being to scrap the paltry 10 GP received upon signup.


Sun Dec 27, 2015 9:37 am
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Joined: Fri Jul 13, 2012 5:19 am
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this game needs npcs for high rank i have said this many times stryll seekers for 1 needs to be open for us high ranks yet again some maybe starting to get low on what they had stocked up.

some new type of xrp base to kill for high ranks 1's with maybe a 9,999 rank cap of some sort there is a list of npcs that needs to be brought out of the high ranks that we no longer see.

as to your suggestion if a forced reset would happen i would close my facebook account instantly and not return and i believe many other people would do this as well .


new content that WORKS when released i am already almost at the point of only playing seasonal events only due to the lack of crap that us high ranks get from dan but yet lower ranks get tons of awards for being scared to hit the attack bottons


Sun Dec 27, 2015 10:02 am
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Joined: Mon Apr 25, 2011 2:37 am
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Reset to rank 100, and you keep 26 planets and all gp items

100 because it gives room for trainees to grow before running into seasoned players that have reset
26 planets cuz its rank/4 +1 anyway

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Sun Dec 27, 2015 1:19 pm
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detregets wrote:
Reset to rank 100, and you keep 26 planets and all gp items

100 because it gives room for trainees to grow before running into seasoned players that have reset
26 planets cuz its rank/4 +1 anyway


That's the same premise as in the OP just with 25 more planets.

So it's the same idea that we should reset when we don't want too.

People spend more GP on their planets than they do their ship, and the Planet stuff isn't something that anyone can possibly know what they bought and didn't buy.

The solution isn't to reset, it's to bring in more long term content.


Sun Dec 27, 2015 1:22 pm
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Joined: Wed Apr 20, 2011 4:53 am
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Arbitrary cap limits on the few nice high level npc's is without a doubt one of the wrong things in the game. so why not reset at that point...


Sun Dec 27, 2015 3:13 pm
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ashes wrote:
Arbitrary cap limits on the few nice high level npc's is without a doubt one of the wrong things in the game. so why not reset at that point...


see both of my posts in this thread as to why

a) because we shouldn't have too
b) because a lot of us have really awesome planets
c) because we worked hard to get where we are
d) because it can take a year to get anywhere in the game after a reset
e) because low level NPC's suck even more than after rank 2200
f) because of all the GP a lot of players have invested, not just into their ship but as mentioned previously into Planets we can't keep


.....need i say more?


Also, why is a rank 1100 coming up with suggestions that only involve resetting for those of us whom are high ranked players?

Is it because you want to scan all our good planets....? :P


Sun Dec 27, 2015 5:07 pm
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kirkeastment wrote:
ashes wrote:
Arbitrary cap limits on the few nice high level npc's is without a doubt one of the wrong things in the game. so why not reset at that point...


see both of my posts in this thread as to why

a) because we shouldn't have too
b) because a lot of us have really awesome planets
c) because we worked hard to get where we are
d) because it can take a year to get anywhere in the game after a reset
e) because low level NPC's suck even more than after rank 2200
f) because of all the GP a lot of players have invested, not just into their ship but as mentioned previously into Planets we can't keep


.....need i say more?


Also, why is a rank 1100 coming up with suggestions that only involve resetting for those of us whom are high ranked players?

Is it because you want to scan all our good planets....? :P


Well, you' give away your good planets to lowerranks if you reset wont ya :P


Mon Dec 28, 2015 1:52 pm
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i wouldnt i would sell my good planets and keep the ctp and exotic matter i made from them lol 360k arti per hour with 200 15x or better artifact worlds tranformed into exotic matter and ctp would be a crazy collection lol but point is why reset as kirk said it boring down there and to do all the hard work that some of us has done it be a waste and dan would lose a good 60%+ player base from putting this type of stuff into the game where it be easier to just make more npcs for the higher ranks for us to continue playing and stop him from losing the higher rank base'd players of the game which as kirk has stated is his money makers it us high ranks who spend more money then the lower slow ranking players do


Mon Dec 28, 2015 2:13 pm
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pokerman123 wrote:
i wouldnt i would sell my good planets and keep the ctp and exotic matter i made from them lol 360k arti per hour with 200 15x or better artifact worlds tranformed into exotic matter and ctp would be a crazy collection lol but point is why reset as kirk said it boring down there and to do all the hard work that some of us has done it be a waste and dan would lose a good 60%+ player base from putting this type of stuff into the game where it be easier to just make more npcs for the higher ranks for us to continue playing and stop him from losing the higher rank base'd players of the game which as kirk has stated is his money makers it us high ranks who spend more money then the lower slow ranking players do


*shatter noise* there's the noise of the dream of having Kirk's best planets shattering :( :mrgreen:


Mon Dec 28, 2015 3:44 pm
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I agree with part 5, some simple features would be great, a "buy it now" and a float of say 1000 of all basic sell able artifacts, 10,000 CTP, 10 Million EM on the market at any given time. Some market controls to help curve inflation. I would expand this to planet markets as well but we know that dan does not want a planet market.

While I agree new content is good I think we need both new content for new and old players (being pumped out at about every month) new flashy content for new player would allow a higher likely hood of new players joining the game. We also need new research teirs, at the moment Research is just extra money to most people (or just finishing off the last teir of Logistics ) more uses for Reserch points to make research relevant would be a positive thing.

As for your reset choice, I have to agree with the crowd here why would I EVER want to reset? as a GP buyer I would lose my investments in the game. I would need ALOT more then afew planets sticking around and my GP mods to keep motivate me. HOWEVER other motivations may be, App professions give increased yields (example Excavator now gives 15% instead of 10) Racial ability's give increased % or higher caps, a free daily allowance of CTP/EM when you claim your daily reward you get your rank x100 in EM and rank in CTP or something similar, I reset but get to keep a % of all my total rank points accumulated (say 20% of total all rank point so add up decks/cargo/TO's ect and get 20% of the total rank points needed to start at rank 1 or increased storage all worlds provide double or tripple storage. I would need something like that in addition to keeping my Mission planets/GP purchases to motivate me to move away from what i have.


Mon Dec 28, 2015 6:07 pm
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Joined: Wed Apr 20, 2011 4:53 am
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As for your reset choice, I have to agree with the crowd here why would I EVER want to reset? as a GP buyer I would lose my investments in the game. I would need ALOT more then afew planets sticking around and my GP mods to keep motivate me. HOWEVER other motivations may be, App professions give increased yields (example Excavator now gives 15% instead of 10) Racial ability's give increased % or higher caps, a free daily allowance of CTP/EM when you claim your daily reward you get your rank x100 in EM and rank in CTP or something similar, I reset but get to keep a % of all my total rank points accumulated (say 20% of total all rank point so add up decks/cargo/TO's ect and get 20% of the total rank points needed to start at rank 1 or increased storage all worlds provide double or tripple storage. I would need something like that in addition to keeping my Mission planets/GP purchases to motivate me to move away from what i have.


There we go a reset only available batch of new professions / enhanced abilities or some other added carrots.
It has to be worthwhile to abandon a pile of lovingly created planets, I know as I've spent my share of gp creating / enhancing planets as well.


Tue Dec 29, 2015 4:54 am
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draxsiss wrote:
I agree with part 5, some simple features would be great, a "buy it now" and a float of say 1000 of all basic sell able artifacts, 10,000 CTP, 10 Million EM on the market at any given time. Some market controls to help curve inflation. I would expand this to planet markets as well but we know that dan does not want a planet market.

While I agree new content is good I think we need both new content for new and old players (being pumped out at about every month) new flashy content for new player would allow a higher likely hood of new players joining the game. We also need new research teirs, at the moment Research is just extra money to most people (or just finishing off the last teir of Logistics ) more uses for Reserch points to make research relevant would be a positive thing.

As for your reset choice, I have to agree with the crowd here why would I EVER want to reset? as a GP buyer I would lose my investments in the game. I would need ALOT more then afew planets sticking around and my GP mods to keep motivate me. HOWEVER other motivations may be, App professions give increased yields (example Excavator now gives 15% instead of 10) Racial ability's give increased % or higher caps, a free daily allowance of CTP/EM when you claim your daily reward you get your rank x100 in EM and rank in CTP or something similar, I reset but get to keep a % of all my total rank points accumulated (say 20% of total all rank point so add up decks/cargo/TO's ect and get 20% of the total rank points needed to start at rank 1 or increased storage all worlds provide double or tripple storage. I would need something like that in addition to keeping my Mission planets/GP purchases to motivate me to move away from what i have.

yes to buy it now, absolutely not to the constant float of artifacts and to market controls. And what you call inflation would be insane were it not to be happening, there is no market control that would reduce the relative devaluation of credits in terms of em and ctp whilest maintaining trading of these resources.

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Tue Dec 29, 2015 5:43 am
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ashes wrote:
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As for your reset choice, I have to agree with the crowd here why would I EVER want to reset? as a GP buyer I would lose my investments in the game. I would need ALOT more then afew planets sticking around and my GP mods to keep motivate me. HOWEVER other motivations may be, App professions give increased yields (example Excavator now gives 15% instead of 10) Racial ability's give increased % or higher caps, a free daily allowance of CTP/EM when you claim your daily reward you get your rank x100 in EM and rank in CTP or something similar, I reset but get to keep a % of all my total rank points accumulated (say 20% of total all rank point so add up decks/cargo/TO's ect and get 20% of the total rank points needed to start at rank 1 or increased storage all worlds provide double or tripple storage. I would need something like that in addition to keeping my Mission planets/GP purchases to motivate me to move away from what i have.


There we go a reset only available batch of new professions / enhanced abilities or some other added carrots.
It has to be worthwhile to abandon a pile of lovingly created planets, I know as I've spent my share of gp creating / enhancing planets as well.

idk bout you, but the stuff Ive invested in making and trading is worth over 10,000 GP easily. So what makes resetting again appealing to me?

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Tue Dec 29, 2015 12:13 pm
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