Author |
Message |
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
|
the whole point of the tactical remodulation ability is to remod crap like xrp warp stations, sha'din hyperports and silthion hybrid clusters. if you are alerting those and expecting legion members to 'step up' for a useless drop .. then i am glad i didn't finish in your legion a couple weeks ago when i did my mini.tour.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
|
Tue Aug 18, 2015 4:13 pm |
|
 |
Pongoloid
Joined: Fri Dec 28, 2012 3:54 am Posts: 988
|
Clusters? OK, the Utricle is utterly worthless long term, but "The additional decks are not worth the additional defense" is something you can say about all defensive modules that don't have an ability/permabuffs.
The Vesicle is great however, and it's always nice adding permanent attack to your base without needing additional space!
As for Warp Stations and Hyperports... I like Warp Fuel and Schematics and CTP. Drops aren't as good as clusters, but still definitely not "worthless" IMO.
|
Tue Aug 18, 2015 5:00 pm |
|
 |
ODragon
Joined: Fri Jun 25, 2010 1:16 am Posts: 3824
|
I see it being seasonal or LM since some of the debuffs on them would make things easier if only the people on them could see them.
I could also see it being used as a form of discipline (something this game it thoroughly missing).
|
Tue Aug 18, 2015 5:19 pm |
|
 |
eternalpaw
Joined: Wed Aug 29, 2012 1:31 pm Posts: 471
|
Pongoloid wrote: Clusters? OK, the Utricle is utterly worthless long term, but "The additional decks are not worth the additional defense" is something you can say about all defensive modules that don't have an ability/permabuffs.
The Vesicle is great however, and it's always nice !adding permanent attack to your base without needing additional spaceNice yes, but not worth the energy expense for a majority of players
As for Warp Stations and Hyperports... I like Warp Fuel and Schematics and CTP. Drops aren't as good as clusters, but still definitely not "worthless" IMO. much more efficient ways to get CTP and I highly doubt warp fuels are getting used to the level of becoming scarce(3 or 4 will most likely sit in your cargo for months).
|
Tue Aug 18, 2015 7:32 pm |
|
 |
senatorhung
Joined: Sat Oct 15, 2011 5:09 am Posts: 3473
|
Pongoloid wrote: Clusters? OK, the Utricle is utterly worthless long term, but "The additional decks are not worth the additional defense" is something you can say about all defensive modules that don't have an ability/permabuffs.
The Vesicle is great however, and it's always nice adding permanent attack to your base without needing additional space!
As for Warp Stations and Hyperports... I like Warp Fuel and Schematics and CTP. Drops aren't as good as clusters, but still definitely not "worthless" IMO. i consider them 'high-level' content for after i finish running down the stryll desolators thru rank 1200. until then, i will continue to tac remod them.
_________________Rank 3950 Litheor Governor 100% DCR r385-r2200 GL Marauder #26 _____________ PvP leaderboards: 70212 raids: #1; 40852 kills: #1; 96377 hacks: #3;
|
Tue Aug 18, 2015 11:53 pm |
|
 |
comaface
Joined: Tue Aug 16, 2011 11:19 pm Posts: 821
|
eternalpaw wrote: ... I highly doubt warp fuels are getting used to the level of becoming scarce(3 or 4 will most likely sit in your cargo for months).[/color] Or conversely, instead of treating them like the rarity that they aren't, you can maintain what is essentially a perpetual supply of them and run a near-permanent 20% def buff on your ship, which has its uses.
_________________
|
Fri Aug 21, 2015 7:03 am |
|
 |
Deigobene
Joined: Tue Oct 16, 2012 9:26 pm Posts: 1076
|
comaface wrote: eternalpaw wrote: ... I highly doubt warp fuels are getting used to the level of becoming scarce(3 or 4 will most likely sit in your cargo for months).[/color] Or conversely, instead of treating them like the rarity that they aren't, you can maintain what is essentially a perpetual supply of them and run a near-permanent 20% def buff on your ship, which has its uses. ^^ This, so much this. +20% un-debuffable defense running 24/7/365 makes me happy.
|
Fri Aug 21, 2015 8:36 am |
|
 |
Peticks
Joined: Wed Sep 19, 2012 9:44 pm Posts: 1997 Location: Causing chaos somewhere
|

eternalpaw wrote: Pongoloid wrote: Clusters? OK, the Utricle is utterly worthless long term, but "The additional decks are not worth the additional defense" is something you can say about all defensive modules that don't have an ability/permabuffs.
The Vesicle is great however, and it's always nice !adding permanent attack to your base without needing additional spaceNice yes, but not worth the energy expense for a majority of players
As for Warp Stations and Hyperports... I like Warp Fuel and Schematics and CTP. Drops aren't as good as clusters, but still definitely not "worthless" IMO. much more efficient ways to get CTP and I highly doubt warp fuels are getting used to the level of becoming scarce(3 or 4 will most likely sit in your cargo for months).You can look at it that way, though I expect it will get a bit of grumpy looks from leadership, or you could look at it this way: faster they fill faster they kill faster the slots freed faster they npc faster they find fabs faster you get folds Gotta go fast!
_________________ Meow chika meow meow!!Stark Tech Inside
|
Fri Aug 21, 2015 4:57 pm |
|
 |
Syphonz
Joined: Tue Dec 30, 2014 12:29 am Posts: 43
|
-1.
If you dont trust people leeching off elites and not doing their fair share of damage, bumping others off etc, then kick them.
If they aren't trustworthy, dont have them in your legion. Plain and simple.
|
Mon Oct 05, 2015 7:46 pm |
|
 |
ActualFate
Joined: Tue May 20, 2014 1:56 am Posts: 476
|
Syphonz wrote: -1.
If you dont trust people leeching off elites and not doing their fair share of damage, bumping others off etc, then kick them.
If they aren't trustworthy, dont have them in your legion. Plain and simple. You assume he's a leader and that he has control over those matters. I'm pretty sure if he could kick them, he would.
_________________ Elements | Fragments | Remnants
|
Tue Oct 06, 2015 4:04 am |
|
 |
detregets
Joined: Mon Apr 25, 2011 2:37 am Posts: 2637
|
dannic wrote: Yes, I'll probably get pilloried for this one too.
How about allowing players the ability to block other players from seeing their elites that they alert? I think its an ok idea in one way.... If you leave your recruitment open and sliders come in and hit elites and leave. Brand new memebers are barred from responding to alerts until clicked by a leader or officer . in my opinion this inspires more communication and interaction and a legion can safely allow players to come and go without being bumped off of an elite or had a planet share go awry
|
Tue Oct 06, 2015 5:54 am |
|
 |
umbongo
Joined: Sun Jan 13, 2013 8:04 pm Posts: 1063
|
-1 terrible idea, for all the reasons mentioned above.
Also to add - ripe for multi abuse much. Let me just start up two feeder accounts, fill BT with decent NPCs then block everyone but the main account from seeing them.
Also PVPer =/= non-NPCer. Sounds like you just have some crappy legion members. Boot them if they are that terrible
_________________ UmBongo, UmBongo, they drink it in the Congo....
I did some naughty things, and now they have put me in the Royal Asylum, based in Chesterton
Alumni of the Crimson Lances and Lords of Infinity
Rank 971, Strict SSB,Possibly the jazziest ship in the universe
|
Tue Oct 06, 2015 8:13 am |
|
 |
|