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 Problems with the Game 
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Joined: Fri Nov 29, 2013 4:41 pm
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I've surprisingly seen more Tri's and cube's then I have for a long time

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Sat Apr 25, 2015 4:17 am
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Joined: Wed Oct 16, 2013 9:55 pm
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Yllib wrote:
I've surprisingly seen more Tri's and cube's then I have for a long time


give me some of your luck sir

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Sat Apr 25, 2015 4:20 am
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*Rubbed* There you go I hope you find more cool stuff

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Sat Apr 25, 2015 4:21 am
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Joined: Wed Oct 16, 2013 9:55 pm
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appreciate ya bud - 3 tri's in a row here we go!

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Sat Apr 25, 2015 4:24 am
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Joined: Wed Sep 11, 2013 6:36 pm
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You can beat the game naked if you wanted to. Most modules are simply there just to be there and collect dust, while some of them shine brighter and brighter each day.


Sun Apr 26, 2015 6:15 am
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Joined: Sat Oct 15, 2011 5:09 am
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Yllib wrote:
I've surprisingly seen more Tri's and cube's then I have for a long time


Tri-Matrix Emblem (Uses Left: 69)
Energy Cube (Uses Left: 15)
18215 / 29347 Energy

haven't needed cubes for quite awhile now, tho they do help in a pinch.

i am much more pleased about getting these:

Mylarai Build Extractor (Uses Left: 15)

from my last 2 days of npc'ing.

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Sun Apr 26, 2015 8:15 am
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Joined: Fri Nov 29, 2013 4:41 pm
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There I will have to agree with you Senator, I like getting extractors for when I still planets with nice stuff

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Sun Apr 26, 2015 2:13 pm
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Joined: Wed Aug 29, 2012 1:31 pm
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There needs to be a limiting in-game function so that reset players and first timers do not meet on the BT until a certain rank. It's got to be very discouraging when you are trying to learn the game and every time you log on or are actively playing, you get disabled.

As for advertising, I'm not sure if Dan has kept up with this. I was brought into the game via swagbucks a few years ago. It may just be because I've already done the offer that it no longer shows up, but I haven't seen any type of advertisement like that on any of the numerous reward programs I do.

I can understand upper ranks growing tired of the game and moving on, but there's no reason why GL shouldn't be picking up 5-10 genuinely new players per day. There just has to be a reason for that player to sign up, and then once they do, needs to be enjoyable enough to want to stay.


Sun Apr 26, 2015 7:50 pm
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Joined: Thu May 02, 2013 2:53 pm
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Agree with pretty much all of that, Eternal. Dunno what the solution is, but to my mind recruiting and retaining new players is the biggest issue facing the game today. Sure, there are other issues; we all know that. But, to me, this seems like the most important issue of all.


Mon Apr 27, 2015 2:04 am
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Joined: Wed Dec 05, 2012 8:22 am
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I don't know with your opinion, but I personally see the 'problem' is that this game targets a niche market.
Seriously, who would play a 'click' game nowadays ? Everytime I tell my friends about this game, they always refuse to continue to play after seeing the UI.

Usually, they fail to see the fun in continuing to play, often because the first levels are really slow...


Mon Apr 27, 2015 4:21 am
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Joined: Wed Apr 08, 2015 1:39 am
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Unsure if anyone else has experienced this problem yet... but when trying to use "offensive" artifacts on a player's ship (PvP). When I click on the artifact to use on them it seems to be "glitching" and then "freezes" my screen for a while....

Anyone had this problem yet? jw

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Sat May 02, 2015 3:03 am
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Joined: Mon Dec 02, 2013 1:09 am
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Anyone else having people they add on Facebook not show up on their GL trade/friend list? In the last 24-36 hours, since the update for Facebook, no new players have been able to be added.

NOTE: Not sure if it is some type of new limit or whatever as I do have over 200 previous trade connections in the game.

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Sat May 02, 2015 5:29 am
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Zeno Effect wrote:
Anyone else having people they add on Facebook not show up on their GL trade/friend list? In the last 24-36 hours, since the update for Facebook, no new players have been able to be added.

NOTE: Not sure if it is some type of new limit or whatever as I do have over 200 previous trade connections in the game.

one of my potential trade partners got this note:

Quote:
Note that as of recently, Facebook has removed the ability to sync friend data in this way going forward. In the meantime, please use the other methods for trading (such as trade pacts).

-GL Support

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Sat May 02, 2015 1:52 pm
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Joined: Mon Dec 02, 2013 1:09 am
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senatorhung wrote:
Zeno Effect wrote:
Anyone else having people they add on Facebook not show up on their GL trade/friend list? In the last 24-36 hours, since the update for Facebook, no new players have been able to be added.

NOTE: Not sure if it is some type of new limit or whatever as I do have over 200 previous trade connections in the game.

one of my potential trade partners got this note:

Quote:
Note that as of recently, Facebook has removed the ability to sync friend data in this way going forward. In the meantime, please use the other methods for trading (such as trade pacts).

-GL Support


Now that sucks horribly! :/

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Sat May 02, 2015 2:25 pm
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