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 New missions (dailys) 
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Joined: Wed Apr 24, 2013 3:10 pm
Posts: 772
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Hi, I like missions, I also know the game has ALOT of stock (pullable) artifacts, its not like the old days where TM's/ACF/Flux probs were all the rage and hot trade center bate, So I would like to ask for some missions with LARGE stalk artifact requirements. (like 1000 Cloning pods, or 100 TM's or 500 flux probs ect) per click so we have a sink for them that can allow the trade market to be more useable again, instead of having the value of everything (pullable) deflate to nil, Make sure the rewards are good enough to warrent useing so the sink will still be used. (even like 1:1 choice max 3 per planet with some cloak type thing)


Sun Mar 22, 2015 1:33 pm
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Joined: Thu May 02, 2013 2:53 pm
Posts: 302
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I like missions, too, so I'm going to give this +1. I'd also like to add to it a bit if I may..... Right now it is very, very easy to obtain enough medal points to build literally everything from the battle market. Max requirement is only 900 medal points. I'll be at 800 in a day or two, and I'm only rank 500ish. So while you're making more missions how's about throw a few extra items in the battle market that require higher than 900 medal points, and add the possibility to earn medal points from these missions to incentivize them. It's not a big deal either way, but only needing 900 medal points to have 100% of the battle market available to you seems too low and too easily attainable.


Mon Mar 23, 2015 12:53 am
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Joined: Sun Aug 03, 2014 6:17 pm
Posts: 2224
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damn, im in again. more stuff on badge market is all good with me...i like the few seasonals which have started incorporating badges...like the current one for blues. the prior one with psybeacons for green, etc.

+1

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Mon Mar 23, 2015 2:48 am
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