View unanswered posts | View active topics It is currently Thu May 15, 2025 8:00 pm



Reply to topic  [ 13 posts ] 
 Spammable omnicron minefield 
Author Message

Joined: Tue Apr 29, 2014 4:03 am
Posts: 18
Reply with quote
I think at a certain level, ships should be able to unlock an ability or module that lets them set an unlimited (or at least multiple) omnicron mine traps. It would make the useless module not useless.

_________________
Image


Mon May 05, 2014 10:35 pm
Profile

Joined: Fri Nov 30, 2012 11:11 pm
Posts: 281
Reply with quote
Ya just let me add 100k OMTs on my ship and let the first person who hits me die. Pointless. And actually it is a very useful trap at lower ranks.

_________________
Image


Mon May 05, 2014 11:23 pm
Profile

Joined: Tue Apr 29, 2014 4:03 am
Posts: 18
Reply with quote
Agape wrote:
Ya just let me add 100k OMTs on my ship and let the first person who hits me die. Pointless. And actually it is a very useful trap at lower ranks.

No thats not what I mean. You can add, say, 10 omnicrons or maybe even 50 to your ship, but they won't go off at the same time, they will only go off 1 at a time, when you are hit...

I was thinking perhaps a lvl 100 mission that gives a defense module called minefield controller. That allows you an extra mine trap, which can be upgraded, say, 9 times, for a max of 10 mine traps at once.

Would be a good way for them to be put to good use, as bonus defense.

_________________
Image


Mon May 05, 2014 11:59 pm
Profile
User avatar

Joined: Wed Sep 19, 2012 9:44 pm
Posts: 1997
Location: Causing chaos somewhere
Reply with quote
isn't a big deal. buffed up it would be what less than 1% of most peoples health. Compared to geminis it would be a mere scratch on the paint

_________________
Image
Image
Meow chika meow meow!!
Stark Tech Inside


Tue May 06, 2014 7:05 am
Profile

Joined: Tue Oct 16, 2012 9:26 pm
Posts: 1076
Reply with quote
Yeah, the Thetacrons are really a similar idea to yours, but also equally useless basically as soon as you can make them


Tue May 06, 2014 8:15 am
Profile
User avatar

Joined: Wed May 23, 2012 10:45 pm
Posts: 433
Location: The Dark Justice or quite possibly flux jacking your planets :)
Reply with quote
-1 Having Multiple of the same traps set is just a cheap way of giving the impression that you maybe online if someone is attacking you.

_________________
Wings of Valmar Rank 1611 Ship Size 7915 and counting !
Image
Image
Signature created by Necromancer


Tue May 06, 2014 9:18 am
Profile

Joined: Fri Dec 09, 2011 5:47 pm
Posts: 1513
Reply with quote
abb.tighe wrote:
-1 Having Multiple of the same traps set is just a cheap way of giving the impression that you maybe online if someone is attacking you.

If you're online you're not spamming Omicron traps...

_________________
XxDarthDexterxX wrote:
You deserve a cookie, and earn yourself one cookie point. :mrgreen:


Tue May 06, 2014 11:32 am
Profile
User avatar

Joined: Wed May 23, 2012 10:45 pm
Posts: 433
Location: The Dark Justice or quite possibly flux jacking your planets :)
Reply with quote
Image

_________________
Wings of Valmar Rank 1611 Ship Size 7915 and counting !
Image
Image
Signature created by Necromancer


Tue May 06, 2014 12:52 pm
Profile

Joined: Fri Aug 19, 2011 10:36 pm
Posts: 379
Reply with quote
Chloron wrote:
abb.tighe wrote:
-1 Having Multiple of the same traps set is just a cheap way of giving the impression that you maybe online if someone is attacking you.

If you're online you're not spamming Omicron traps...


Sometimes I spam Omicron traps just to do something different lol.
Sometimes I spam krios, sometimes I just repair and sometimes I spam omicrons while repairing.
Sometimes I mix it up.


Tue May 06, 2014 7:02 pm
Profile
User avatar

Joined: Sun Feb 12, 2012 2:27 pm
Posts: 1220
Reply with quote
beeing able to set 10, would give me something to use these on, Omicron Mine Trap (Uses Left: 8742)

but have to ask myself one question, when was the last time I actualy bothered to put one on ship......
my bedst guess is atleast 6+ months ago, or more......

when the gemini cannons go off I can easily take 30K+ dammage,
compaired to that, 400 dammage from a Omicron Mine Trap is basickly nothing


once you have enougth hull Omicron Mine Trap and Thetacron mine Traps become quite useless
the only traps that realy matter if you want to dammage an enemy ship are T-Plasma Gemini Cannon x3 (10% hull + shield in dammage when they set off) and Gammacron Trap (50% hull + shield in dammage when they set off)
only time I bother with Thetacron mine Traps are if I'm doing Task 1: Perform Mine Yield Tests in the Foundry of War Legion mission

_________________
Champion of Darmos
Image


Tue May 06, 2014 9:56 pm
Profile
User avatar

Joined: Sat Jul 02, 2011 6:52 pm
Posts: 1663
Location: where the dead ships dwell
Reply with quote
Spam omicrons and then drop in a gammacron and vulture a raid :D

_________________
ImageImage


Wed May 07, 2014 3:27 am
Profile

Joined: Wed Apr 24, 2013 3:10 pm
Posts: 772
Reply with quote
just need to change Omi traps to either 400 damage or 1% of their total hull+sheild which ever is higher. Problem fixed.


Thu May 08, 2014 2:05 am
Profile
User avatar

Joined: Sun Feb 12, 2012 2:27 pm
Posts: 1220
Reply with quote
draxsiss wrote:
just need to change Omi traps to either 400 damage or 1% of their total hull+sheild which ever is higher. Problem fixed.


make it

1%, minimum 400 dammage for Omicron Mine Traps
and
5%, minimum 2500 dammage for Thetacron Mine Traps


and I might start using them, but unless they start to do % dammage I'll just stick with my Gemini Cannons

_________________
Champion of Darmos
Image


Thu May 08, 2014 8:59 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 13 posts ] 

Who is online

Users browsing this forum: No registered users and 51 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.