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 Containment Missile too powerful... 
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Joined: Thu Apr 15, 2010 5:24 pm
Posts: 37
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I looked through and couldn't find anything about this, but I think that the Containment Missile and the Containment Cage are too powerful. I personally think that 1 Missile or 1 cage should remove 1 buff/debuff. Maybe even there is a short 3-5 min timer before that user can reapply that buff or debuff again.


Thu Feb 10, 2011 1:09 am
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Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
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are you an alt? cause this sounds like the exact same wording on a previous post of this topic. either way, i like the way containment missiles work, but i think theyre should be a disincentive to use them. which is why i made that containment missile trap thread. i think-10% of your current energy or a 2 hour lock on the targets buffs would be a good alternative to the one missile per buff idea.

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Thu Feb 10, 2011 1:22 am
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Joined: Sat May 22, 2010 6:22 pm
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Yet again, I'm going to throw in my idea.

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Thu Feb 10, 2011 4:15 pm
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