Sigma wrote:
My take on this is that level shouldn't be a factor at all, a ship's strength should depend on the modules installed on that ship and the number and kinds of crew it has. How you build your ship and what technology you research will dictate your strength and your role in the game. Leveling is important only to get the rank points and to access certain missions.
For revenue, low level players can always purchase special modules and artifacts using GL points.
"Sadly, we have already taken a few steps towards lowering the "difficulty" of the game with giving mission planets +10k cloak, defense, and attack."-Golgotha
You didn't actually suggest anything...
It's not a factor except for getting rank points and accessing certain mission already, so I'm not sure what you're suggesting.