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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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it seems that every type of basic planet in the game has an artifact to make it better.
Barren convert to Sentient Terran to Gaia Ice to Oceanic Desert to Crystal Metallic to Dyson
even volcanic and toxic have specific artifacts to improve them, be it the eruption channelers or the toxic purifyers. I think we need an artifact that will improve gas planets either resourcewise or convert them into a different type of planet.
Gas can be supercooled and converted into a liquid chemical, thus increasing the density of the planet but at the same time reducing the size. If the gas giants in this game have imaginary unlisted moons, then the moons would most definitly fall out of orbit and perhaps even collapse into the chemical planet. Because the chemicals would evaporate if warmed there would be a haze over the planet creating an artificial atmosphere.
I propose that if there was an artifact in this game that could supercool a gas planet that it would change the description from gas to chemical, and give the planet a random value for artifact and mineral between very abundant and ultra rich. The research of the planet would not change, unless it was sparse or less in which case it would be converted to average. Size would not change because of the added mass of the moons into the planet. Normal structures would be able to be built on the planet because it is not gaseous anymore, and would change from 'common' to 'rare'.
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Last edited by Vekno on Wed Dec 15, 2010 3:16 pm, edited 1 time in total.
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Tue Dec 14, 2010 10:43 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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By your reasoning there already is an improvement to gas planets, the gas igniter rod.
But I do like the idea, I always like the idea of improving planets.
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Tue Dec 14, 2010 10:56 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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FerrusManus wrote: By your reasoning there already is an improvement to gas planets, the gas igniter rod. true. i forgot about that one.
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Tue Dec 14, 2010 11:18 pm |
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Razorback
Joined: Sat Sep 18, 2010 9:25 pm Posts: 570
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Convert barren planets to sentient? Interesting... A bit off topic, but how do you do that?
As for the gas planet thing, I was kicking the idea around myself. I was thinking about the other way though, igniting it and deriving some kind of bonus out of it that way. Having trouble thinking of something applicable though.
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Wed Dec 15, 2010 3:24 am |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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star harvesting, by converting it to a star and then collapsing it in on itself into a neutron star? it could be reduced to average size but get an automatic 5-15x megarich for mining resources. the +12 buildings are already called star extractors, it would kind of fit.
and for the sentient thing i was reading in another thread by the dysonians about a something sentiox. i have no idea where to get em tho.
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Wed Dec 15, 2010 3:46 am |
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Ruairi
Joined: Tue Nov 16, 2010 3:37 am Posts: 614
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Collapsing gas planets into stars is an interesting twist.
Sentient planets are gained through the mission hacking the sentiox, but it's a high level mission.
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Wed Dec 15, 2010 3:49 am |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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turns the gas planet into an icy.
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Fri Dec 17, 2010 1:21 pm |
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Vekno
Joined: Mon Nov 29, 2010 9:48 am Posts: 3900
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i was trying to avoid them turning into icy because then they can be melted. thats why i had said chemical. otherwise theres gonna be alot of mega collosal oceanic planets out there... lol
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Fri Dec 17, 2010 4:27 pm |
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FerrusManus
Joined: Tue Nov 02, 2010 12:32 am Posts: 4524
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Though I would assume in the freezing process they would become smaller, not larger, so that wouldn't be a problem.
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Sat Dec 18, 2010 12:40 am |
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ExSeaD
Joined: Sat Oct 16, 2010 2:43 pm Posts: 494
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In planet idea thread. I proprosed for it to turn into a micro star And it is possible because the smallest star we found so far is just a bit bigger than juipiter.
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Sat Dec 18, 2010 11:26 am |
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