View unanswered posts | View active topics It is currently Mon May 12, 2025 1:03 am



Reply to topic  [ 3 posts ] 
 Spy probe - Cloak and scan 
Author Message

Joined: Tue Sep 28, 2010 1:34 am
Posts: 374
Reply with quote
It's a very simple idea. an artifact available through shipments that costs the same as defense or attack probes that tell you a ships' scan called a spy probe - scan and a probe that tells you a ships' cloak called a spy probe - cloak.

_________________
Image


Wed Dec 08, 2010 5:12 am
Profile
User avatar

Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
Reply with quote
the primary reason for the current spy probes is because officers can be added, thus effecting the outcome of the battle. Scan and cloak probes wouldnt make alot of sense because the scan and cloak values cant be affected in any other way than modules and artifacts. Besides, there are artifacts u can use to reduce a ships cloak to zero, and hacks arnt really very usefull anyway, which is why i assume you want this.

_________________
Image
Image


Wed Dec 08, 2010 5:16 am
Profile
User avatar

Joined: Sat May 22, 2010 6:22 pm
Posts: 1760
Location: On the bridge of the Vikiera
Reply with quote
I don't think a cloaking probe would be useful (again because it can be removed so easily with artifacts) but a scanning probe does have a use. If you want to hack someone you can see their scanning to know if you want to flare them or equip better jammers.

_________________
Image
I have suggested 7 Races, 5 Organizations, 3 locations, 3 materials, and 20 planets.
View my profile interests for a full list.


Wed Dec 08, 2010 5:20 am
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 3 posts ] 

Who is online

Users browsing this forum: Google [Bot] and 25 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software.