Hey,
Please expand Hack and Raid feature to work on NPC bosses as well. They can serve different functions than PVP raid/hack would do.. It would add more dimensions to NPC battle system other than mindless clicking on the attack button that we would simply focus alot onto attack and energy regeneration to be best against them..
If hack and raid feature becomes viable choices in addition to attack to NPC systems. It doesn't mean steal just RP and artifacts. Raid cannot work on NPC anyway cuz NPC will be gone once destroyed. Maybe makes raid workable once NPC shield goes down then raid to cripple something such as crippling some of its turrents (reduce attack) just like artfact debuffs could do but hack/raid could act like debuffs or stop something in more advanced NPCs that requires more tactical thinking that a simple attack wouldn't work well against epic bosses like 25+ loot drop ones, etc. Just a thought..
I hacked and raided in PVP world ALOT in the past but now I am not doing PVP much lately and I kinda miss my powerful hack and raid that I worked hard to have to become useful once again but with a different focus: Rape NPCs.

Once this new hack/raid system gets incorporated, it could create specialists in a legion to work together to take down team NPC bosses at best efficiency rather than having everyone going on boosting physical combat all way just for NPCs..
For example, Castle Age has raid bosses with 3 different buttons: Energy, Stamina and special effect to counter and cripple them. NPC in GL right now has just one button. It would be nice to see THREE buttons.
