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 Theatrics in the Gameplay 
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Joined: Sun Aug 15, 2010 8:45 pm
Posts: 6
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I got sucked into GL right away with the well-thought out technologies and science. What I'd like to see is a more theatrical animated game, with the option to turn the animations off for players who've been through it and don't want to see the animations again -- perhaps a space bar skip feature.

A big animation at pivotal moments in the game -- when you first discover how to operate a magnetic deflector, when your ship becomes a Dreadnaught, when you learn how to Terraform a planet, when you blast an enemy especially hard...

The resource management angle is so well-covered already that I think just a few cinematic storytelling elements would be totally sweet.


Sun Aug 22, 2010 11:56 pm
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Joined: Tue Aug 03, 2010 6:31 pm
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it would be neat to see the planets spin. maybe the clouds on tera planets moving would be cool.

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Mon Aug 23, 2010 1:22 am
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Joined: Wed Aug 04, 2010 12:22 am
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I was trying to talk a friend into playing GL; he was disappointed that there wasn't a graphic of the equipment going on to your ship, like a big ship paper doll.

This may be beyond a browser game, but I thought I'd mention it anyway, just in case.

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Mon Aug 23, 2010 1:37 am
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Joined: Sat May 22, 2010 6:22 pm
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hawking wrote:
A big animation at pivotal moments in the game -- when you first discover how to operate a magnetic deflector, when your ship becomes a Dreadnaught, when you learn how to Terraform a planet, when you blast an enemy especially hard...

...When you take down a TO Troop Carrier (a rare powerful NPC which has to be done by yourself).

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Mon Aug 23, 2010 1:50 am
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