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 Tactical Re-modulation removes Mission NPCs 
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Joined: Wed Aug 11, 2010 4:05 am
Posts: 23
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I dont know if this is a bug or was meant to be this way, but I decide to test it. I am now short 2 Tevrazon Gas Tank.


Mon Jul 04, 2011 4:40 pm
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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I always wondered if it did, but I never wanted to try it.


Mon Jul 04, 2011 6:37 pm
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Joined: Wed Feb 09, 2011 2:33 am
Posts: 74
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I'd wondered on that one too, but those aren't the ships I'd've tested on (my target would've been the one that this week's mission gives)


Mon Jul 04, 2011 7:41 pm
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Joined: Wed Nov 10, 2010 2:44 am
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send dan a msg saying you screwed yourself, ask for his forgiveness, and beg for him to fix you

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Mon Jul 04, 2011 8:44 pm
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Joined: Thu Aug 05, 2010 11:58 pm
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Lone.Lycan wrote:
send dan a msg saying you screwed yourself, ask for his forgiveness, and beg for him to fix you


Dan is good at replacing mission mobs this way. but you have to ask him and let him know how it happened so he may fix it if it was not meant to be.

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Mon Jul 04, 2011 11:56 pm
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Joined: Tue May 18, 2010 5:12 pm
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Tactical remod. also removes elites/bosses that has not been alerted.. just FYI :D

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Tue Jul 05, 2011 12:14 am
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Joined: Tue Nov 02, 2010 12:32 am
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FuriousRage wrote:
Tactical remod. also removes elites/bosses that has not been alerted.. just FYI :D


Yeah, that can be pretty useful for the XRP and Xavox, but be sure to check all your Elites before using it, I've lost two Refineries that way.


Tue Jul 05, 2011 12:51 am
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it's ok, Ferrus.. there will be other refineries

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Tue Jul 05, 2011 1:15 am
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Joined: Tue Nov 02, 2010 12:32 am
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Lone.Lycan wrote:
it's ok, Ferrus.. there will be other refineries


Not after a couple more weeks : ( But yeah, I wasn't worried about it, just a warning.


Tue Jul 05, 2011 1:18 am
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