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 Percent Damage 
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Joined: Mon May 21, 2012 10:43 pm
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Percent damage has always been inaccurate for me. On a dark runner, I have 157/1200 left, and it says "98% stable."

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Sun Jun 02, 2013 10:19 pm
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Joined: Sun May 29, 2011 8:41 pm
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That's to do with matched NPCs using a value from the database instead of their calculated health. Should work fine for standard NPCs.

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Sun Jun 02, 2013 10:24 pm
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strm avenger wrote:
That's to do with matched NPCs using a value from the database instead of their calculated health. Should work fine for standard NPCs.


Yep it does, but not for the matched ones, and not for the dark runner.

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Sun Jun 02, 2013 10:42 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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imrockerman wrote:
strm avenger wrote:
That's to do with matched NPCs using a value from the database instead of their calculated health. Should work fine for standard NPCs.


Yep it does, but not for the matched ones, and not for the dark runner.


Dark runner is a matched NPC. -1 for redundancy... :roll:

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Sun Jun 02, 2013 10:59 pm
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Joined: Mon May 21, 2012 10:43 pm
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Darth Flagitious wrote:
imrockerman wrote:
strm avenger wrote:
That's to do with matched NPCs using a value from the database instead of their calculated health. Should work fine for standard NPCs.


Yep it does, but not for the matched ones, and not for the dark runner.


Dark runner is a matched NPC. -1 for redundancy... :roll:


Oops. Well, Strm Avenger also did say it should work fine for standard NPCs. Bad choice of words, possibly? Dark Runner is a standard NPC.

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Sun Jun 02, 2013 11:16 pm
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No, Dark Runners are matched.


Sun Jun 02, 2013 11:26 pm
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Joined: Thu Nov 25, 2010 6:49 pm
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Joseph4 wrote:
No, Dark Runners are matched.


Yes.... They are also Standard. And Common. They are Matched Standard/Common. As opposed to say... Flamehawks that are Ranked Standard/Common. :roll:

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Mon Jun 03, 2013 1:01 am
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