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Can we get some more punctuation in the comms? http://galaxylegion.com/forum/viewtopic.php?f=5&t=2633 |
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Author: | Razorback [ Sat Nov 06, 2010 1:28 am ] |
Post subject: | Can we get some more punctuation in the comms? |
I don't have a full list handy, but some punctuation marks just don't work. I know this is a small issue in the big scheme of things, but it's annoying. |
Author: | Rodrisco [ Sat Nov 06, 2010 2:50 am ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
Agreed. It's actually pretty frustrating for the grammar/punctuations out there. It would be nice to be able to use a full key set of characters in legion comms. |
Author: | DeathMuffin [ Sat Nov 06, 2010 8:22 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
I do think this is a big thing that needs improvement. The comm for individual ships has even less allowed characters then the legion comm has too. |
Author: | vladd13 [ Sat Nov 06, 2010 8:44 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
Dammit I want My comma's For My comms |
Author: | ODragon [ Sat Nov 06, 2010 8:48 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
![]() I see at least one comma... |
Author: | vladd13 [ Sat Nov 06, 2010 9:20 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
ODragon wrote: ![]() I see at least one comma... what game is that cuz it sure dont look like my version of galaxylegion |
Author: | ODragon [ Sat Nov 06, 2010 9:40 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
vladd13 wrote: ODragon wrote: ![]() I see at least one comma... It isn't your version It is the in the next major upgrade. |
Author: | Kinjiru [ Sun Nov 07, 2010 8:09 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
Yeah, I'd really like to see commas, apostrophes and periods work properly at least for all comm methods. |
Author: | ThunderSoul [ Mon Nov 08, 2010 2:04 am ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
They were most likely omitted because they interfered with special characters? The way I'd fix it is code each special character and use this table to transmit data from client to server. It works ![]() |
Author: | FuriousRage [ Mon Nov 08, 2010 8:06 am ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
Mosts chats in the world allow all chars you can type, because it doesnt hinder the way you want to talk, by removing everything "special" other than the american a-Z,0-9, its being ignorant towards the rest of the world that has a couple other chars, and since the chat is limited to a certain amount of characters one might want to use & instead of using "and" ect. but since that gets removed one are forced to type and, also when talking about relays, you cant type +24 relays, but you must add another 4 characters to type "plus 24", and you cant use " either because it gets removed.. |
Author: | Andy [ Tue Nov 09, 2010 12:07 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
Percentage point character ... add that one... % |
Author: | ThunderSoul [ Tue Nov 09, 2010 6:17 pm ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
FuriousRage wrote: Mosts chats in the world allow all chars you can type, because it doesnt hinder the way you want to talk, by removing everything "special" other than the american a-Z,0-9, its being ignorant towards the rest of the world that has a couple other chars, and since the chat is limited to a certain amount of characters one might want to use & instead of using "and" ect. but since that gets removed one are forced to type and, also when talking about relays, you cant type +24 relays, but you must add another 4 characters to type "plus 24", and you cant use " either because it gets removed.. Like I said, the most probable theory is that he is using these special characters for the client-server pipeline and in his rush to finish the game, adding a code table was not his first priority, so special characters are removed so that they will not interfere with client-server communication. |
Author: | FuriousRage [ Wed Nov 10, 2010 6:22 am ] |
Post subject: | Re: Can we get some more punctuation in the comms? |
ThunderSoul wrote: FuriousRage wrote: Mosts chats in the world allow all chars you can type, because it doesnt hinder the way you want to talk, by removing everything "special" other than the american a-Z,0-9, its being ignorant towards the rest of the world that has a couple other chars, and since the chat is limited to a certain amount of characters one might want to use & instead of using "and" ect. but since that gets removed one are forced to type and, also when talking about relays, you cant type +24 relays, but you must add another 4 characters to type "plus 24", and you cant use " either because it gets removed.. Like I said, the most probable theory is that he is using these special characters for the client-server pipeline and in his rush to finish the game, adding a code table was not his first priority, so special characters are removed so that they will not interfere with client-server communication. It takes more code to block/reduce char usage in this way, than take care of it straight of the bat and allowing all chars ![]() |
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