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[ 8 posts ] |
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PatronSaint
Joined: Sat Nov 12, 2011 12:08 am Posts: 375
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Call me dumb! But didn't you used to be notified of the players that are invading your planets? So why are we not alerted to the player now? If this was an update I was not notified and I detest this new update if so. Scenario --Nobody tried taking your planet, Nobody failed but will be back later-- Can't defend a planet against nobody, whats to stop them from continuing? Unless they take the planet. Then that just adds a new world of hurt.
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Sun Feb 19, 2012 2:12 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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They have to use an artifact, set off a trap, use a Sab ability or have a successful invasion for you to get an alert.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Sun Feb 19, 2012 3:36 pm |
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PatronSaint
Joined: Sat Nov 12, 2011 12:08 am Posts: 375
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Okay, Thanks Darth.
_________________ 
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Sun Feb 19, 2012 6:57 pm |
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Uy23e
Joined: Fri Sep 16, 2011 12:04 am Posts: 1998
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so trap ur planets, if they decide to come back, successful invade or not, they get caught
_________________ 当所有传奇写下第一个篇章 原来所谓英雄也和我们一样 私は一発の銃弾、銃弾は人の心を持たない。故に、何も考えない。ただ、目的に向かって飛ぶだけ
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Sun Feb 19, 2012 8:19 pm |
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Liberi Fatali, Child of Fate
Joined: Sun Jul 03, 2011 4:44 am Posts: 27
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PatronSaint wrote: Call me dumb! But didn't you used to be notified of the players that are invading your planets? So why are we not alerted to the player now? If this was an update I was not notified and I detest this new update if so. Scenario --Nobody tried taking your planet, Nobody failed but will be back later-- Can't defend a planet against nobody, whats to stop them from continuing? Unless they take the planet. Then that just adds a new world of hurt. ok, you're dumbeven without a trap you're supposed to get an invasion alert message when the first attack hitsbugs in the code?
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Mon Feb 20, 2012 3:35 pm |
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Darth Flagitious
Joined: Thu Nov 25, 2010 6:49 pm Posts: 8964
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Liberi Fatali, Child of Fate wrote: PatronSaint wrote: Call me dumb! But didn't you used to be notified of the players that are invading your planets? So why are we not alerted to the player now? If this was an update I was not notified and I detest this new update if so. Scenario --Nobody tried taking your planet, Nobody failed but will be back later-- Can't defend a planet against nobody, whats to stop them from continuing? Unless they take the planet. Then that just adds a new world of hurt. ok, you're dumbeven without a trap you're supposed to get an invasion alert message when the first attack hitsbugs in the code?You get told at the first attack that PlanetX is under attack! It doesn't tell you WHO is attacking which was what PS was asking. It's always been that way.
_________________Ranks 400+ Join us in exploring..  [20:40] Wredz: just hacked a massive extremely rich minting planet from someone.. thats the best planet i ever hacked [20:43] DarthFlagitious: is it spearmint or peppermint?
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Mon Feb 20, 2012 3:38 pm |
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PatronSaint
Joined: Sat Nov 12, 2011 12:08 am Posts: 375
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Thanks Liberi, It never fails....but I am not dumb it used to tell me, but I guess like Darth was saying the planets must have been trapped or artifact used on them.
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Tue Feb 21, 2012 2:37 pm |
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Jason
Joined: Sun Apr 25, 2010 6:40 pm Posts: 193
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If you have found the planet flux - tracer in the CTL you can use it to at least find out who has scanned your planet and then try to find them in the BT. Would be nice to have an artifact that gave you a direct link to them if they had attacked. Kinda like a reverse wormhole emitter, guard the planet in question, warp them back to the planet, commence the smack down.
_________________ Don't mind me, I'm just here for the planet.
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Wed Feb 22, 2012 6:11 pm |
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