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Xecti pathway detector bug
http://galaxylegion.com/forum/viewtopic.php?f=5&t=14780
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Author:  Roi des Faux [ Mon Oct 17, 2011 6:19 am ]
Post subject:  Xecti pathway detector bug

A few days ago, I fluxed a planet and then used a Xecti Pathway Detector. Earlier today, that planet was conquered. According to my log, someone scanned it and triggered the trap, and then about 5 hours later that person and another person from their legion used some artifacts on it and conquered it. One of three things is the case:

1) Both of these people happened to scan this planet in the past few days. Highly improbable.

2) There's a bug with the trap, such that the person who scanned the planet was able to share it with their legion 5 hours later.

3) The description of the trap is inaccurate.

Author:  Lone.Lycan [ Mon Oct 17, 2011 7:01 am ]
Post subject:  Re: Xecti pathway detector bug

Xecti Pathway Detector description wrote:
The next time the planet is scanned or viewed by an enemy, it will notify only its owner, and prevent enemies from alerting it for 24 hours.


either both of them scanned the planet in that 5-hour timeframe (even more improbable)... or the alert prevention didn't work

definitely an issue for Dan... might want to send an in-game msg... if you're lucky he can at least give you a replacement trap, and hopefully even clone/replace the planet for you...
(hopefully he can track down the bug too, and fix the trap so it works properly)

Author:  FerrusManus [ Mon Oct 17, 2011 12:24 pm ]
Post subject:  Re: Xecti pathway detector bug

Yeah, somebody mentioned this happening, you should use the in-game support.

Author:  ODragon [ Mon Oct 17, 2011 12:29 pm ]
Post subject:  Re: Xecti pathway detector bug

Lone.Lycan wrote:
or the alert prevention didn't work

This is true. We had it happen in our legion. Dan gave an equal uncolonized planet. Not the best response but better than nothing!

Author:  Grindstone [ Tue Oct 25, 2011 3:24 am ]
Post subject:  Re: Xecti pathway detector bug

Happened to me today, lost a fantastic Plasma because of it. As you can see This planet would have never been taken had the Xecti Pathway worked like it should have. All 4 of these players are from the same legion and without the massive amount of arts used this planet would still be under my control, as obviously "Teneka" failed. If Dan just gives me a comparable planet minus the arts that was on this thing, honestly I am going to be pissed. This thing was bricked with great arts and should have never been taken had the Xeti done what it was supposed to do. Things like Domain Walkers aren't cheap to make, so it's not just the planet, I can honestly make another plasma in time, but some of the arts and such on it are irreplaceable.

1 hour, 42 mins ago From: Keithor
One of your scanned planets is no longer visible. Its owner has used a device to remove it from your database
1 hour, 52 mins ago From: Keithor
Kappa Aquilae IX has been conquered by Keithor!
1 hour, 52 mins ago From: RevengeNerd
RevengeNerd has sabotaged a structure on Kappa Aquilae IX
1 hour, 52 mins ago From: Rkngl
Rkngl has launched a Crimson Cluster Missile against Kappa Aquilae IX, destroying one of its structures.
1 hour, 53 mins ago From: Rkngl
Rkngl has launched a Crimson Cluster Missile against Kappa Aquilae IX, destroying one of its structures.
1 hour, 53 mins ago From: Rkngl
Rkngl has launched a Crimson Cluster Missile against Kappa Aquilae IX, destroying one of its structures.
1 hour, 53 mins ago
Kappa Aquilae IX is under attack!
1 hour, 53 mins ago From: Teneka
Teneka has launched a Crimson Cluster Missile against Kappa Aquilae IX, destroying one of its structures.
1 hour, 53 mins ago From: Teneka
An Orbital mass-disruption has been unleashed on Kappa Aquilae IX - reducing the planet's attack by 30% for 2 hours
1 hour, 53 mins ago From: Teneka
A strong ion storm has been unleashed on Kappa Aquilae IX - reducing the planet's defenses by 15% for an hour
2 hours, 36 mins ago From: Teneka
Teneka viewed Kappa Aquilae IX and set off its Xecti Pathway Detector!

Author:  Lone.Lycan [ Tue Oct 25, 2011 3:33 am ]
Post subject:  Re: Xecti pathway detector bug

yep.. there's baby Xecti in the pathway detectors... don't rely on them

Author:  webguydan [ Tue Oct 25, 2011 4:02 am ]
Post subject:  Re: Xecti pathway detector bug

Apologies for any errors experienced with the artifact. We are looking into this.

Author:  Lone.Lycan [ Sun Dec 11, 2011 7:37 pm ]
Post subject:  Re: Xecti pathway detector bug

evidently the bug(s) with this item still exist
Dan... any clue when we can see it fixed

Author:  webguydan [ Sun Dec 11, 2011 8:12 pm ]
Post subject:  Re: Xecti pathway detector bug

If you do not see the notification in your planet filter, please check if it appears elsewhere or without the filter applied ( when viewing your logs )

Author:  DMDMDM [ Sun Dec 11, 2011 8:30 pm ]
Post subject:  Re: Xecti pathway detector bug

webguydan wrote:
If you do not see the notification in your planet filter, please check if it appears elsewhere or without the filter applied ( when viewing your logs )

It's not in the planet filter that's for sure. I got the message tho. Somewhere.

Author:  klaw646 [ Fri Apr 06, 2012 3:53 am ]
Post subject:  Re: Xecti pathway detector bug

I had The same issue. Suddenly My best planet was under attacked and then taken by a whole legion. Apparently the planet was scanned weeks ago but the detector never went off.
I've reported it.

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