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Major issue with halycon trap http://galaxylegion.com/forum/viewtopic.php?f=5&t=14167 |
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Author: | Veristek [ Mon Oct 03, 2011 6:15 pm ] |
Post subject: | Major issue with halycon trap |
I have a major issue with the halycon trap that I think needs to be addressed. I was attacked by a guy who tripped my KV traps 9 times in a row, then I counterattacked him and set off his halycon trap. The issue here is that attacking someone is an offensive action- clicking "attack" button should be considered as an offensive action for the purposes of the halycon trap restrictions. You shouldn't be able to attack someone freely, theoretically getting them from 100% health to 1 hit point left and call that non-offensive action, and keep halycon trap active. Or triggering someone's traps because traps trigger on any offensive or attacking action. Please fix this. Thank you. |
Author: | strm avenger [ Mon Oct 03, 2011 6:49 pm ] |
Post subject: | Re: Major issue with halycon trap |
Wha? I lost my halc from just tapping someone... I think he put it up after he stopped attacking. Attacking eliminates it, but doesn't stop you using it, it seems. |
Author: | Veristek [ Mon Oct 03, 2011 7:10 pm ] |
Post subject: | Re: Major issue with halycon trap |
strm avenger wrote: Wha? I lost my halc from just tapping someone... I think he put it up after he stopped attacking. Attacking eliminates it, but doesn't stop you using it, it seems. It should. That's what I want fixed. |
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