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halc traps
http://galaxylegion.com/forum/viewtopic.php?f=5&t=13770
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Author:  JimSwarens [ Sun Sep 25, 2011 2:14 pm ]
Post subject:  halc traps

Ok halc traps, if i hit somebody and get halc'd... remove the halc with a null fuse and return to attack that very same player... why is it everytime i go back he is halc'd...
I know we changed the rule on them and it gives a percent chance of this happening , but this only serves to stop me from disabling others... and wastes my null fuses...

I dont undertand how this change has helped game play

Author:  bobdebouwer [ Sun Sep 25, 2011 2:16 pm ]
Post subject:  Re: halc traps

Halcyon traps have changed, they only affect the defender now. So your wasting null fuses for no reason.

Author:  silentknight [ Thu Sep 29, 2011 9:17 am ]
Post subject:  Re: halc traps

DOH!!!! :evil:

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