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halc traps http://galaxylegion.com/forum/viewtopic.php?f=5&t=13770 |
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Author: | JimSwarens [ Sun Sep 25, 2011 2:14 pm ] |
Post subject: | halc traps |
Ok halc traps, if i hit somebody and get halc'd... remove the halc with a null fuse and return to attack that very same player... why is it everytime i go back he is halc'd... I know we changed the rule on them and it gives a percent chance of this happening , but this only serves to stop me from disabling others... and wastes my null fuses... I dont undertand how this change has helped game play |
Author: | bobdebouwer [ Sun Sep 25, 2011 2:16 pm ] |
Post subject: | Re: halc traps |
Halcyon traps have changed, they only affect the defender now. So your wasting null fuses for no reason. |
Author: | silentknight [ Thu Sep 29, 2011 9:17 am ] |
Post subject: | Re: halc traps |
DOH!!!! ![]() |
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