Galaxy Legion Forum http://galaxylegion.com/forum/ |
|
Planet guarding Bug http://galaxylegion.com/forum/viewtopic.php?f=5&t=13492 |
Page 1 of 1 |
Author: | Oakland Blocks [ Mon Sep 19, 2011 11:28 pm ] |
Post subject: | Planet guarding Bug |
With the new changes to Calming Amplifer and Halcyon Trap, it seems to give a new edge to planet defense. I killed off the planet population and debuff the planet. The enemy player guards the planet and placed immunity on it without putting a cloning pod. I disabled the player to zero. He doesn't fire back, giving him the ability to use calming amp or halc everytime. So now he is currently guarding the planet that is immuned to artifacts and has zero disables left with a calming amplifier on. No way to take him out, no way to invade. |
Author: | webguydan [ Mon Sep 19, 2011 11:38 pm ] |
Post subject: | Re: Planet guarding Bug |
You can target and disable planet guards, regardless of what their status is. |
Author: | Oakland Blocks [ Mon Sep 19, 2011 11:41 pm ] |
Post subject: | Re: Planet guarding Bug |
Wow, ninja fix. It didn't work before. Thanks |
Author: | Oakland Blocks [ Mon Sep 19, 2011 11:42 pm ] |
Post subject: | Re: Planet guarding Bug |
Nevermind, I found out what went wrong. I went in to the artifacts to pop a Null Fuse, when I went back to the ship, that's when I could not target him. I had to go back to the planet and target him. |
Author: | FerrusManus [ Tue Sep 20, 2011 2:10 am ] |
Post subject: | Re: Planet guarding Bug |
Oakland Blocks wrote: Nevermind, I found out what went wrong. I went in to the artifacts to pop a Null Fuse, when I went back to the ship, that's when I could not target him. I had to go back to the planet and target him. Yeah, if you get to their screen through any way except the planet it doesn't realize you can hit them. |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |