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 Saboteur ability bugged? 
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Joined: Sat Sep 18, 2010 9:25 pm
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Ok. recently I was asked to sab a planet that had one defense structure on it and 2 pop structures. I thought it would be an auto-hit on the shield, but insteade I dropped a pop structure. This is the description for the ability:

"Sabotage - Destroys one standard defense or attack structure at random on an enemy planet.
The planet must recently be attacked with 100 or fewer population."

Now for comparison, a crimson cluster bomb says this:

"Destroys one non-special defense, attack, or population structure at random on an enemy planet."

Dan, can we either get our ability modified so that pop structures are excluded, or the description fixed to state they're also a valid target?

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Razorback
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Wed Aug 31, 2011 5:37 pm
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Joined: Tue Nov 02, 2010 12:32 am
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Wouldn't make much sense to take out a population structure anyway, since you need to kill most of the population to even be able to use the ability.


Wed Aug 31, 2011 5:49 pm
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Joined: Fri Jun 25, 2010 1:16 am
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My wife says the text has been updated:

Quote:
Destroys one standard defense, attack, or population structure at random on an enemy planet. The planet must recently be attacked with 100 or fewer population.


Sun Sep 04, 2011 3:21 am
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Joined: Sat Apr 17, 2010 9:45 pm
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Damn! What the's point of being a sab and taking out a population structure if the population is down to less than 10 already.

It might be time for me to change race!

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Sun Sep 04, 2011 11:11 am
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Thanks for updating the text Dan, although I was hoping you were going to go the other way with that.

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Razorback
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Sun Sep 04, 2011 11:21 am
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Joined: Wed Sep 22, 2010 10:35 am
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There's also another issue. The planet must have over 10 population. If it's ready to invade you can't use the ability. That's important and not in the ability description.

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Sun Sep 04, 2011 11:33 am
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