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 Invasion glitch? 
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Joined: Mon Jun 20, 2011 6:57 am
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Hey, so I always thought that chance of invasion was a straightforward mathematical formula. Something like (ships total attack/3) x 0.6 / planet total attack&defense.... or some such (don't quote me on the formula). I failed on an invasion recently, however, on a planet that had 0 attack and 0 defense. I outranked the defending player by almost 70 levels and had close to 1500 attack on my ship.

I was told I had a 90% chance of invasion after the failure. How is that possible?? The math should have made it a guarantee. Is there just always a possibility of failure?


Mon Jun 20, 2011 7:01 am
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Joined: Mon Nov 29, 2010 9:48 am
Posts: 3900
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yeah. and theres always a chance you can critical fail with a 90% chance. its just one of those things. i lost a crew member on a 90% chance against a 0 defense 0 attack planet, when i had over 4500 attack. i was rather disappointed.

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Mon Jun 20, 2011 7:11 am
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Joined: Tue Nov 02, 2010 12:32 am
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Yes, 90% is the highest possible chance. The equation is correct, but if your chance is over 90% then it's set to 90%.


Mon Jun 20, 2011 7:33 am
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Joined: Wed Nov 10, 2010 2:44 am
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it's a D10 roll.. you roll a 1, you lose automatically

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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Mon Jun 20, 2011 7:59 am
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Joined: Fri Jan 21, 2011 5:51 am
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(Ship Attack/3)/0.6 x Planet attack + planet def = 90% chance invasion, there is no 100%. (i don't know if this is a good thing or not)

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Tue Jun 21, 2011 6:37 am
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Joined: Wed Nov 10, 2010 2:44 am
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sure it's a good thing... it gives the poor folks a 10% chance of keeping their planets when the high lvl folks try to take...

.....of course, two high lvl invaders reduces that to an effective 1% chance

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Officer Namba1 of The Unknown, Lv.666+ Dark Smuggler

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Tue Jun 21, 2011 7:09 am
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