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 radiant weapon locker / maintenance 
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Joined: Sun May 09, 2010 3:49 pm
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I opened a radiant weapon locker artifact and got a nice weapon as expected. Its too big to be installed, yet it looks like it is still getting added to my maintenance costs.
I don't know if that's intended. Does uninstalled equipment still add to maintenance costs?


Tue Jun 01, 2010 2:57 am
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Andy wrote:
I opened a radiant weapon locker artifact and got a nice weapon as expected. Its too big to be installed, yet it looks like it is still getting added to my maintenance costs.
I don't know if that's intended. Does uninstalled equipment still add to maintenance costs?

no, do the math to make sure it is being added, if it is, contact Dan.

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Tue Jun 01, 2010 3:06 am
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All equipment, installed or not, adds to your upkeep. If you determine that you cannot afford an item, it might be worth it to sell...


Tue Jun 01, 2010 3:18 am
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webguydan wrote:
All equipment, installed or not, adds to your upkeep. If you determine that you cannot afford an item, it might be worth it to sell...

0.o When did this happen?

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Tue Jun 01, 2010 3:24 am
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Since the beginning / February...

viewtopic.php?f=2&t=17


Tue Jun 01, 2010 3:49 am
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webguydan wrote:
Since the beginning / February...

viewtopic.php?f=2&t=17

....i could have sworn you changed that....

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Tue Jun 01, 2010 3:59 am
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well still not as bad as the button on the minimap incident.

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Tue Jun 01, 2010 4:06 am
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i believe he changed broken items didn't incur maintenance.


Tue Jun 01, 2010 5:33 am
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Aggross wrote:
i believe he changed broken items didn't incur maintenance.

that would have been it

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Tue Jun 01, 2010 5:40 am
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I got one, but it won't open ... I've got plenty of space for it, if the darn box would unlock :S


Tue Jun 01, 2010 4:58 pm
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sweatyclimber wrote:
I got one, but it won't open ... I've got plenty of space for it, if the darn box would unlock :S


You need cargo space too.. not just Hull. I don't think it autoinstalls.


Tue Jun 01, 2010 10:54 pm
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Andy wrote:
sweatyclimber wrote:
I got one, but it won't open ... I've got plenty of space for it, if the darn box would unlock :S


You need cargo space too.. not just Hull. I don't think it autoinstalls.

Hull has almost nothing to do with space, you must not have enough cargo or deck to either hold it or equip it Sweaty

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Tue Jun 01, 2010 11:24 pm
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Andy wrote:
I opened a radiant weapon locker artifact and got a nice weapon as expected. Its too big to be installed, yet it looks like it is still getting added to my maintenance costs.
I don't know if that's intended. Does uninstalled equipment still add to maintenance costs?


ohh come on... sell all that other crap and duct tape that BFG to your hull ;)

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Tue Jun 01, 2010 11:38 pm
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hunter wrote:
Andy wrote:
I opened a radiant weapon locker artifact and got a nice weapon as expected. Its too big to be installed, yet it looks like it is still getting added to my maintenance costs.
I don't know if that's intended. Does uninstalled equipment still add to maintenance costs?


ohh come on... sell all that other crap and duct tape that BFG to your hull ;)


I thouroghly agree. chances are it will be bigger and better than anything you have on the ship at the time, like getting a psionic amplifyer when all you have researched is laser weapons.

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Sat Jun 05, 2010 10:47 pm
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zophah wrote:
hunter wrote:
Andy wrote:
I opened a radiant weapon locker artifact and got a nice weapon as expected. Its too big to be installed, yet it looks like it is still getting added to my maintenance costs.
I don't know if that's intended. Does uninstalled equipment still add to maintenance costs?


ohh come on... sell all that other crap and duct tape that BFG to your hull ;)


I thouroghly agree. chances are it will be bigger and better than anything you have on the ship at the time, like getting a psionic amplifyer when all you have researched is laser weapons.


This is not always the case, I got a Radiant Weapon Locker (from artifact shipment) and had space in my cargo, it decided to give me a weapon I can already make (Heavy Disruptor Cannon) at rank 84 I was hoping for something I couldn't make :(

I would love to see Dan make this more rare and have a unique weapon based on rank/race/profession.

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Tue Jul 06, 2010 2:56 pm
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The weapon it gives you is dependent on your rank and a random number. If you have particularly good weapons for your rank then it's probably better to save your weapons lockers for when you're a higher rank.


Tue Jul 06, 2010 10:46 pm
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Cothordin wrote:
well still not as bad as the button on the minimap incident.

What did that bug do? There was a minimap?

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Tue Jul 06, 2010 11:03 pm
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Robert wrote:
Cothordin wrote:
well still not as bad as the button on the minimap incident.

What did that bug do? There was a minimap?

no, i used to play an mmo with a few of the guys here and due to addons i couldn't find a button that was on my minimap for like 10 minutes.

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Wed Jul 07, 2010 1:49 am
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