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 Null Fuse Error 
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Joined: Fri Jan 21, 2011 5:51 am
Posts: 2371
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I attacked this dude.
I set off A Krionite Trap
I hack him.
I set off Quantum Firewall
I use Null fuse
Nothing happens
(Both trap effects are still active)
I use 2 more Null fuses
Both trap effects are gone.

Just putting it out there, someone had the same issue.

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Last edited by Commonwealth <TK> on Mon May 16, 2011 8:09 am, edited 2 times in total.



Sun May 15, 2011 12:42 pm
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Joined: Sat May 22, 2010 6:22 pm
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Location: On the bridge of the Vikiera
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Are you sure that the first fuse didn't take off the firewall first?

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Sun May 15, 2011 11:35 pm
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Joined: Mon Aug 09, 2010 2:43 pm
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Location: Pirate Space
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Null Fuse removes a "random" trap.
It didn't remove the one you wanted it to 1st ;)

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Mon May 16, 2011 1:09 am
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Please read it again carefully

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Mon May 16, 2011 8:08 am
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Did you close out the ship stats screen after using the first one? Perhaps that was the problem, it just needed to reload.


Mon May 16, 2011 10:11 am
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FerrusManus wrote:
Did you close out the ship stats screen after using the first one? Perhaps that was the problem, it just needed to reload.


Clicks "Use" Null fuse

Goes to Ship Tab

Attack 207
Cloak 0

Goes to Trade Tab, Artifacts, Clicks Null fuse

Goes to Ship tab

Cloak 140
attack 207

Goes to Trade Tab, Artifacts, Clicks Null fuse

Goes to Ship Tab

Cloak 140
Attack 1300+

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Mon May 16, 2011 10:33 am
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