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 Seeing Red Medal Question from the Crimson Blades NPC's. 
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Joined: Sat Jul 09, 2011 3:12 am
Posts: 20
Location: Melbourne, Victoria, Australia
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I have read up a few posts about these Temporary Beneficial Effects that you cannot use so you can kill 500 of those Crimson Blade NPC's, but I am sure I have no buffs on my ship that interfere with the medal, yet when I just killed one, it didn't count it.

The following is everything that is listed on my Ship's Effect's List, can anyone tell me if any of these would be classed as a Temp Beneficial Effects, that could interfere with my count. Thanks :)

Halcyon Aura : Truce +1
(26 mins left)

Pacified : Truce +1
(3 hours, 52 mins left)

Auto-Evasion Node Effect : Defense_adaptation +3%

Atmospheric Decimator Effect : Invade +7%

CipherBot Effect : Hack +7%
(2 Active)

Trinity-Core Drive Effect : Defense_adaptation +8%
(2 Active)

Protean Armory Effect : Raid +7%
(2 Active)

Krionus Virus Trap : Inflicts Effect
(6 days, 11 hours left)

Quantum Firewall Trap : Inflicts Effect
(6 days, 11 hours left)

Halcyon Trap : Provides Bonus
(6 days, 23 hours left)

Omicron Mine Trap : Inflicts Damage
(6 days, 23 hours left)


Thank you in advance for any help provided.

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Tue Nov 06, 2012 5:00 am
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Joined: Tue Nov 02, 2010 12:32 am
Posts: 4524
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The first two, the temporary beneficial effects.


Tue Nov 06, 2012 5:02 am
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Joined: Sat Mar 10, 2012 7:43 pm
Posts: 130
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it has to be the +1truce. no other buff.


Tue Nov 06, 2012 5:03 am
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Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
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FerrusManus wrote:
The first two, the temporary beneficial effects.

yep. not 100% on the halc but the calm amp definitely makes it not count.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Nov 06, 2012 5:03 am
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Joined: Wed Nov 16, 2011 1:42 am
Posts: 1148
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KJReed wrote:
FerrusManus wrote:
The first two, the temporary beneficial effects.

yep. not 100% on the halc but the calm amp definitely makes it not count.




Having the halc trap on does not count but if someone hits your trap and pacifies you then yes it counts.

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Tue Nov 06, 2012 7:10 pm
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Joined: Mon Nov 21, 2011 1:08 am
Posts: 3142
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Fireblade225 wrote:
KJReed wrote:
FerrusManus wrote:
The first two, the temporary beneficial effects.

yep. not 100% on the halc but the calm amp definitely makes it not count.




Having the halc trap on does not count but if someone hits your trap and pacifies you then yes it counts.

thanks for that. wouldnt know. never use em.

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ICBLF wrote:
to be honest, I was rooting for you even while eating KVTs


Tue Nov 06, 2012 7:17 pm
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