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[ 3 posts ] |
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JimSwarens
Joined: Mon Jan 10, 2011 6:29 am Posts: 119
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Ok halc traps, if i hit somebody and get halc'd... remove the halc with a null fuse and return to attack that very same player... why is it everytime i go back he is halc'd... I know we changed the rule on them and it gives a percent chance of this happening , but this only serves to stop me from disabling others... and wastes my null fuses...
I dont undertand how this change has helped game play
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Sun Sep 25, 2011 2:14 pm |
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bobdebouwer
Joined: Sat Jan 29, 2011 10:13 am Posts: 897
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Halcyon traps have changed, they only affect the defender now. So your wasting null fuses for no reason.
_________________
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Sun Sep 25, 2011 2:16 pm |
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silentknight
Joined: Sun Aug 01, 2010 3:20 am Posts: 616
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DOH!!!! 
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Thu Sep 29, 2011 9:17 am |
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