I have fine tuned the mining down to 1900 per hour, it pays the bills and gives some excess, after a while it wasnt necessary to generate 1.7billion a day and the new figure seems to be working out.
Most planets are now converted to class 10 buildings so theres no progression cost to think about at this time, artis were running at 3000 but down to 500 per hour since i clocked my 9th mass storage pod and have plenty of room to dump artis from now on, the rest of the artis i collected during that time will hold me for some time, and i still get enough daily to top me up, like brackets, rescued prisoners, neurals once in a while, and androids come all the time.
Unfortunately yes my cap is hit quick, all factors in i can absorb just 31,000 so i regulalry lose some, but thrash it when im online for a decent session through the day
It does help having a hyper tweaked Dyson with x34 research putting out ... well ... its easier to show

Thanks for the advice on the weapons, was suspecting but was swaying towards hulls, all strapped on im still under 3000.